It costs 70 fuel, nobody is ever going to use it, regardless of popcap. |
The mortar is currently bugged. It provides vision on a unit that it is attacking even though there is no LOS. This works through buildings and even in base.
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This is a good question, and I completely agree with you.
However, would it be possible for you to create a new forum thread to discuss USF-freebies or All-faction-freebies? Then, everybody that cares about that topic will join you there.
If you read OP's post, I don't think that USF free squads have anything to do with KT truck requirements. Wouldn't you agree?
There is no reason attempting to derail this thread.
(To everybody else that cares about this discussion, stop taking the bait)
There is no discussion worth having in this thread. Latch never played a game as any faction other than UKF and he openly stated that Brit emplacement have too many counters.
( 15 + 25 + 15 ) MedHQ + healing
+
( 15 + 50 ) MechanizedHQ
+
( 15 + 120 ) FlakHQ
+
( 310 ) KT
=
565 fuel for kt. Now as if that isn't enough, Latch wants you to DOUBLE any of the sums in this function.
tl;dr fanboys rarely make sense.
Oh man, a free BAR for the LT!!!!!!! WOW SO MUCH
Free Zook for ca- oh wait.
And Major gets a free retreat point, but you do have to pay 150 manpower 15 fuel and 3 pop for the ambulance :^DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
Yeah, and? Why should LT, Cap and Major be free? Why does USF has to be special snowflake? |
It actually do now 
Also, did you missed for the last 2 years that USF have side grades?
Only inf units though
Also, why should USF get stuff for free? |
If you want to make an appropriate analogy , it would have to be like this:
Unlock Captain, but have to spend 50 munitions to acquire a zooka for it
No, an appropriate analogy would be this:
Tech, spend 15 fuel and 150 mp for captain, then equip him with bazooka for 50 munitions/100 munitions for 2 bazookas.
Because why should they have it for free? |
There is a bit of a difference.
Cap/LT/Major do not poop units out, the destructible buildings in the base do.
Unless you're trolling, then good job, you got me.
Also +1 to what Mr.Smith said, if its going to cost less to rebuild, it should also have a pop cap.
And neither do the T4 poop units out, the units come from offmap.
But we can ofcourse also make the three Officer not spawn instantly, but only spawn for a 15 fuel 150mp side tech after you unlocked the tech already.
Fair is fair. |
This change is not going to affect anything, imo.
It's still locked in Ost t4 and the bonuses discussed here are miniscule. |
I also think we should lock USF from building any units if Captain/Lieutenant/Major dies and to rebuild them they should pay full teching price again.
100% fair |
We could always take the buffs from vet 5 and compress them into 3 vet levels. |
Luchs rush is meta for a long time now, which pretty much invalidates your argument here. The 15 fuel side grade cost makes no difference on the long run, its there, because OKW had already too many freebies and special snowflake stuff while not having any kind of limitations anymore.
Since you aren't pumping that 270+ muni into shrecks now, you can put a med crate or two with spios.
It's absolutely not meta.
You go mechanized, Luchs, MedHQ, medic, then other factions can have medium tank out before you have your T4 up.
OKW is currently the only one who has these things. Allies are also the only ones that can have handheld AT on their mainline infantry, while axis cannot. |