This game is only partially functioning. UI is missing important elements. Menu system is trash. And what did the idiots ask for????? Leaver Penalties.
Why ask for a functioning game when you could ask for a mechanic that will drive away an already dwindling player base? How many top players are going to sit thru a trash game when their partner is a noob or even when the enemies are noobs? BORING AS F**K games. Now you have people going AFK in games. Which is even worse than leaving. And those people will be banned soon, making the player base even smaller.
This is one of my biggest complaints right now. I played a couple games as USF yesterday. In the first one, two of my teammates spammed the Aussie infantry. One of them also got mortars. We were playing against a primarily DAK team on Steppes (COH3 remake) so you can guess about how much damage the mortars were doing. I tried surrendering a couple times but the people that make those choices also don't realize when they've lost.
The next game, one of the opposing team quit at the start. It should've been an easy game. However, two of the players on our team were so passive that they did the same damage as the opposing computer so I spent about 30 minutes getting pummeled by two players while seeing a couple large armies on my team just sitting half-way between the base and the center VP.
In Relic's opinion, the fair solution to the above situations is to give me a timeout for leaving. |
What keeps me from Coh3? Three things.
1) Being banned. Kind of a gimme.
2) The community. The plebs who play RTS are simpletons. This game is finally in a BETA state 14 months after release. Instead of players saying "This is unacceptable", Relic just adjusts the balance a little and the plebs are all excited. We just went 4 months between patches and all we got was some balance changes and people are clamoring its the greatest game ever. These lemmings are the reason I will NEVER like Coh3.
3). Relic. Before this game was even announced I was seeing cracks in the Relic-is-competent armor. I was already losing cohpium. Then that alpha state trash was released and all of my fears were fully realized. Then came the lack of communication Relic is known for. Then the slow crawl of updates. I have said since 2017 someone in Relic Management needs to be fired so badly it is insane. And I stand by that statement. The company is run so bad it is indefensible. Sega is gone and they still cant get their shit together. A complete joke and a waste of anyone's time waiting for them. Move on.
The tangibles for me to like Coh3 are a small list that The Quban (Q Mode) had fixed a month after release. And these things are still not done by Relic.
Just like I said, good people like Gabby and Tarnation are gone because Relics lack of competency at the top. I could name more but then I would get banned even more???
Oh and Katitof. I can never like Coh3 because of Him/Her. j/k
It's not in bad state now. It feels better than a Beta.
As for the people who are raving about it, they're mostly 4v4 Axis fans and their appreciation for the game has more to do with the 68% win rate versus USF in 4v4 than it does with the actual state of the game. It hasn't stopped them from requesting additional, urgently needed nerfs for USF. |
The problem that the Sherman has is that it takes two of them to equal the AI of the Dozer, and then you lose the ability to dive against wounded tanks because you don't have a Hellcat. Also, the performance is not good unless you go Armored and get the upgrades. If you go Armored, get the upgrades and can survive for about 40 minutes then the Shermans get good, but that is a lof of if's. |
I posted this on the official Discord May 15th talking about how important it is for Relic to address the community more often:
"Seriously, your jobs are on the line and you sit in your ivory towers watching the peons eat the last grain and leave the town? Cant spare 15 minutes a week".
Then today I posted:
"121 people layed off. Man I wish I was wrong more often. It is a curse."
I keep thinking that working at Relic must be fun and laid back. But if it is so good there, why doesn't someone stand up and say "Hey guys, Coh3 is going to fail if we keep doing this. Maybe we should do this?". People are either too afraid to do it or management is too dumb to accept good ideas. Either way it doesn't sound like a good place to work.
Its like being a bartender on a train watching the conductor drive the train off a bridge and saying nothing.
This is all easier said than done. I've worked at a couple companies that were dysfunctional. When the management thinks they're doing a great job but are not, you're really better off saying nothing, doing your assignments as best you can, and looking for a job while watching the managers mismanage the company into oblivion.
Relic still has 300 or so employees. That still seems like an awful lot for maintenance releases. If pushing updates through Steam is as easy as it looks, I'd bet my PMP certification that a competent project manager could get the game fixed in a couple months with about 1/4 of those 300 employees. |
Running With Scissors
Lol - that used to be my online name. Can't live up to that 25 years later so I'm just Grumpy. |
Don't think any patch could make me want to go back to CoH2. It would also send some weird signals that Relic abanonded CoH3
I've been gaming since Pong and don't think I've ever seen a company abandon their latest release and go back to an earlier one. I doubt the franchise would survive that. Niche genres like COH basically bet the franchise on each new release.
There was a game I used to like called MechCommander that had similar player numbers to COH and had a lot of the same characteristics. It only took one bad release to kill it. Microsoft buying Relic won't help. They also bought FASA, which made MechCommander, and supervised the release that killed it. If it isn't Flight Simulator, or some type of word game, they don't seem good at it (in regards to games). |
What its like to work at Relic:
"working" at Relic
Obviously this isn't Relic but we can assume its not far off.
Lets not forget Relic won the "best places to work" in Canada 2022.
They won the 'health and well being award' in Canada for 2022.
COO Heidi Eaves won the best boss award in all of Canada for her Work/Life balance (you win this award by being favored heavily on the life side) and her 'COMPASSION DURING THE COVID-19 pandemic." whatever the fuck that means.
Source for mouth breathers (fantoschmuck)
https://www.sega.co.jp/en/release/221107_1.html
https://www.sega.co.jp/en/release/211118_1.html
Now, im all for a balance but you sure as shit better be taking care of business before playing BOARD GAMES and other ridiculous bullshit you are doing at 'work' The culture at Relic needs to change if its not too late already.
This reminds me of a situation at work where I was buying a software package at work. We met weekly with the sales manager and the main developer. After a couple weeks, I could see that the developer wasn't really doing anything, except maybe for an hour or so right before the meeting and sometimes not even then. I'm sure that the developer thought he had great work/life balance. The problem was that the software was missing necessary features. I ended up having to contact the sales manager and politely explain the situation and consequences if a change wasn't made. At the next meeting, they commented about how hard they had to work, but they did show up with the problems fixed. It seems like Relic needs someone who can do something similar to what the sales manager did.
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Here we are, on a CoH gaming forum discussing dog breeds and whether they're dangerous or not since 1 page already 
The "everything is wonderful" statements and interviews from Relic don't give us a great sense that anyone at Relic realizes the actual situation. They see the great reviews by the "professional" game reviewers and think they've done a good job. In short, they made the Pit Bull more interesting than their game. Sorry |
I guess it comes down to how you might want to present a company for sale. If you have some workers apparently working on a new project as well as a core title just launched but ripe for improvement and exploration, maybe it might appeal to e.g. Smoking Gun?
This could be. If they are planning on selling it, they might want to make it look like it isn't gutted. I don't think that will work especially well considering that any company that buys them would normally want sales numbers anyway.
My first job out of college was with a company that was managed into bankruptcy and then bought by a Japanese firm. I'll never understand why, but the Japanese left the same managers in charge that put it into bankruptcy and they continued managing the same way. A similar thing happened to one of my relatives in a different industry. Maybe it's a cultural thing? |
Yes, my focus was more Pittbulls and the smooth brains that own them. Not sure I have ever heard of a doberman attacking anyone. When I was a kid I played with some rando dobers and they were fine. Been bit by several shepards as a kid.
I knew a woman who had a Doberman that bit her once. Not sure why it happened. It was kind of odd because she said that the dog was fierce and protective but the first time I went over to her house, it came over to me and wanted to be petted. It was always really nice to me.
I still think the problem with pitbulls is more the owner than anything else. One of my nieces has had two and both of them were no problem for people. One of them was aggressive towards other dogs so I stopped taking mine around it. |