I love when people say that coh2 is a step backwards, tell me how plz, i would love to read a good explanation about that topic
First thing: I voted Coh2 for the better graphics. As for the rest I voted Coh1. Some things are better in Coh2 which however aren't as significant as to consider the entire game an improvement.
Things Coh2 does better:
- Capping mechanics lead to more intense matches since the unit can fight while capping.
- Inclusion of the Soviet Army leading to more diversity in gameplay (1 more faction).
- Cosmetic skins for your vehicles.
- Truesight mechanics.
Opposed to that we have many considerable flaws in Coh2, such as:
- Entirely useless tech tiers (Ostheer T4).
- Brace. Emplacements were a bad experience in Coh1 for many players. Not only did they reintroduce the concept but added insult to injury by cheesy brace and autoreepair mechanics.
- Commanders are worse in Coh2. They lack a theme. In Coh1 you went "Scorched Earth" and played accordingly with area denial and artillery. In Coh2 you have some random stuff thrown together leading to perversions such as "Jäger Armor" having Stukas but also anti tank. I could name you all Coh1 docs but only a handfull of the Coh2 docs. For me they are "that one doc with the Guards and ISU-152", rather than being able to remember their name.
- Bulletins and money milking with dlcs.
- Blatant design flaws such as the Tiger Ace currently punishing you for keeping the unit intact.
--> All in all this makes Coh1 way superior.