Para units always had special engineer companies. If you look back at the conquest of the belgium fort Eben Emael then you would see that this fortress was captured by german falschirmjägerpioniers. To think that Para are only fulfiling the role of an "infiltration unit" is a bit one dimensional.
I just wanted to show that there are other options than to make a copy and paste soviet para unit.
But its ok if you dont like it.
coh2 is a game that is far from historical fact
Although Wirbelwind was much more productive, it did not appear in the game.(instead only ostwind appear in coh2)
The U.S. Army Air Force has done a great job, but most of the USF CAS in coh2 is poor(Poor accuracy and low damage rocket make player feel disappointed, and no one uses strafing run)
No common air bombardment skill, rather inferior to luftwaffe
I hoped to include historic aviation support skills in the new USF commander, but strumpanther created a bizarre mix-up boring commander
urban assault? Why does that matter?
he missed the most important thing
anyway back to topic,
For the Soviets who don't have a proper infiltration unit, the Airborne Guard is a not bad idea
But you have to think, "How" to differentiate from existing units
1) 6 man durable mainline infantry = USF airborne
2) a small number but elite infantry for special purpose = UKF commando, Weh stormtrooper
1&2 Mixed = falschirmjäger
3) just OP unit from vague thinking of "elite" = JLI
Don't make it 3)
ex) 3 dp 6 man infantry
want to make engineer airborne? ok but you have to think about what role it would play if it appeared in the game
infiltrate for rear disturbance? how? placing mine or demo in camo?
Is it really practical in the game?
I want you to find the right and creative answer
- used google translater