Bias pool where you can't say keep it as it is.
Profile of Esxile
Signature
Post History of Esxile
Thread: Repair Speed Tweaks30 May 2016, 08:35 AM
In: COH2 Balance |
Thread: Double Stuart into Pershing30 May 2016, 08:12 AM
I was watching some casts a week ago, this one particularly https://www.youtube.com/watch?v=jPTj0G_i8-U and felt in love with dual Stuart build. I mostly use it with the Pershing Commander and skip T3 (or build it after the Pershing) but it also works with the Tactician commander if you include enough AT stuff in your build. Dual stuart is tricky. you need to keep your first one alive and use it to harass your opponent as usual. Then you build the second one when you have 70 more fuel. Both have very good DPS vs any target < medium tanks. Pro: Low MP cost, doesn't hurt much your MP economy and then if you manage to keep them alive = cost only upkeep. good DPS vs any soft target, if your opponent doesn't pay attention you can easily wipe squads in really short time. good survivability if you don't try to dive Vet1 Vision bonus one 1 Stuart make both of them beast using in pair Good damage sponge when used in pair, you retreat the targeted/damaged one and can still deal damage Dual stunshot on medium make them much more deadly that your opponent could think if you support then well with atnade/zooks/atgun Special Pershing Commander: When the Pershing hit the field, you are pretty sure to still have one alive and vetted: good vision and stunshot to deal with natural pershing counters: Tigers/Panthers dual Stuart with rifles and combined arms ability activated is really great to use. Cons: Vet0 vision is shit, you need to vet your first stuart and not lose it. 140 fuel investment is huge for 2 units that can't kill medium by their own Requires a lot of micro to have them survive, you need to know when to go forward, go backward, you can't use them with only attack move, they'll get stuck together in no time making them easy targets. Stuarts are durable but not that much when mediums hit the field. So they require even more micro when mediums hit the field. You're sacrificing early Major/Sherman/Jackson What are you thought about it? did you try it? |
Thread: Do you use captain speed boost for building things?30 May 2016, 06:55 AM
Always to pump out the first Stuart, pack, atgun or Major and then sherman. Also to back tech bar/ambu/nades. You can also use it to Supervise the Lieutenant if you need suppression platforms. Captain is a too costy unit to be sent to the frontline if there aren't yet vehicle to counter. So it serves to cap/supervise until then. In: COH2 Gameplay |
Thread: Light Vehicle Adjustments29 May 2016, 12:16 PM
222 is a soft AT with some AI power to harass/protect flanks Luch is a hard AI with some AT power 222 was there to counter the M3 at the beginning, not to deal AI damage. AI damage is performed by the HMG42/sniper/mortar/Grem/Pzgren/251 In: COH2 Balance |
Thread: What makes Bofors unpleasant to fight?28 May 2016, 10:53 AM
This game should remain sticky for all the WM whiners... Stugs counter bofors/Mortar/Comets/Cromwell pretty efficiently, but yes you need to learn to use them. In: COH2 Balance |
Thread: What makes Bofors unpleasant to fight?27 May 2016, 07:25 AM
Emplacements dealing huge amount of damage both AT as AI are cancerous since OKW flaktruck design released. I'm not sure you'll find someone saying differently. Now too many cancerous forum warriors are using this argument to hide their own lack of skill to adapt to new situations, change their BO, use units they were not using before. The Bofors is a cancer but it is counterable in its actual form from 1vs1 to 4vs4. In: COH2 Balance |
Thread: Ostheer lategame needs a buff26 May 2016, 06:46 AM
Wowowow, A 251 can literally kill any infantry squad in less than 5 sec but its too bad that units with AT capability could do the same to it. How is it suppose to take down garrisons? With skill, something you may miss. In: COH2 Balance |
Thread: Reduce Price of WC-5125 May 2016, 06:38 AM
I don't know why you want to decrease the fuel cost to 10, it would make it too OP vs OKW and Ostheer in its current state. Two options: -Increase its maneuverability and keep the same cost -Remove the garrisoning option and decrease its cost to 10 fuel. The unit becomes more an early support/mobile unit. In: COH2 Balance |
Thread: Ostheer repair bunker upgrade24 May 2016, 12:01 PM
It is fine as it is. Problem is OKW with their super repair speed. In: COH2 Balance |
Thread: Which one faction is the strongest?23 May 2016, 10:02 AM
If you are a noob as you stated Winrate 1vs1 Top500+ since March2016 all factions ![]() The graphic shows that the only faction able to go above 50% winrate is OKW for what we usually call "noob" players (people above top500). Lately Ostheer seems to be the 2nd one, to have upper hand over UKF/USF/Sov by a reasonable margin for weeks with some positive and negative spikes but still almost always superior to the average. In comparison, UKF and Soviet are forming the bottom line of the winrate. Last, USF navigates in between. If you manage to get to top250+ (aka between 250 and 500+) ![]() The curve goes more in a "balance way" between all factions, the faction had a big up and down at the beginning of the year, thanks to the last patch making OKW quite OP for a week or so which is symbolized by the up. The adjustment made after is symbolized by the down. After that, the meta is established and all factions are going more or less in the same direction. Now if you excel in the game, you mau enter the top250, the elite of Coh2 ![]() And here you can see a change revert of the above situation, Ostheer and OKW going below the average winrate. There are many reasons about this revert and I'll not explain them here, only hope the next patch will bring more balance at all levels. You can notice that the OKW OP to the adjustement also exists in this graphic but with a lower impact. In: Strategy Desk |
538364538352538331538184537929537619537327537024536738536487
Latest replays uploaded by Esxile
Livestreams
|
|
|
88 | ||
|
|
|
58 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.1675574.745+4
- 2.74322692.734+2
- 3.659263.715+3
- 4.37375.833+1
- 5.2205574.793+4
- 6.788363.685-4
- 7.27770.798+7
- 8.485264.648+3
- 9.543205.726+3
- 10.18595.661+14
- 1.2529998.717+37
- 2.1241595.676-1
- 3.319138.698+1
- 4.620208.749+3
- 5.571283.669+2
- 6.345112.755+2
- 7.432267.618+5
- 8.281193.593+2
- 9.19861199.624+3
- 10.401167.706+2
- 1.1492551.730+12
- 2.531282.653+4
- 3.1668807.674+2
- 4.12158.676-1
- 5.735496.597+1
- 6.13651.727+5
- 7.25290.737+1
- 8.534229.700+5
- 9.564395.588+4
- 10.837475.638+6
- 1.40762377.632+10
- 2.30642141.589+1
- 3.516175.747+7
- 4.644278.698-1
- 5.971263.787+6
- 6.914429.681+1
- 7.1004567.639+2
- 8.1040539.659+16
- 9.188128.595+1
- 10.905599.602+20
- 1.993379.724+2
- 2.1443459.759+4
- 3.9612.889+11
- 4.36991301.740+1
- 5.579115.834+7
- 6.13613.913+1
- 7.24094.719+1
- 8.1472577.718+8
- 9.435182.705+1
- 10.1218683.641+1
- 1.959480.666+9
- 2.360194.650+3
- 3.35941771.670+2
- 4.485225.683+3
- 5.26041602.619+1
- 6.295122.707+1
- 7.444204.685+2
- 8.770640.546+2
- 9.1455773.653+2
- 10.650383.629+4
- 1.19891.685+10
- 2.14143.766+2
- 3.833391.681+1
- 4.25421564.619+6
- 5.356260.578+1
- 6.14153.727-1
- 7.457299.604+2
- 8.221129.631+8
- 9.772570.575-1
- 10.795344.698-1
- 1.1046576.645+1
- 2.744543.578+2
- 3.459243.654-1
- 4.10934.762+1
- 5.929982.486+2
- 6.600365.622+7
- 7.697466.599+2
- 8.214111.658+4
- 9.12341362.475+11
- 10.382350.522+1
- 1.1499562.727+21
- 2.378171.689+2
- 3.50541143.816+2
- 4.813229.780+1
- 5.636268.704+1
- 6.354137.721+8
- 7.341226.601+21
- 8.255131.661-1
- 9.81603056.728-1
- 10.507129.797+1
- 1.758332.695+2
- 2.475260.646+3
- 3.20041353.597+3
- 4.1054491.682+4
- 5.20560.774-1
- 6.511236.684+1
- 7.618244.717+1
- 8.525337.609-1
- 9.954613.609-1
- 10.32781908.632+7
- 1.862351.711+4
- 2.324130.714+3
- 3.1105589.652-1
- 4.416239.635+1
- 5.337241.583+3
- 6.19794.677+2
- 7.17862.742+1
- 8.9724.802+2
- 9.710394.643+1
- 10.510382.572+2
- 1.36472063.639+3
- 2.799538.598+14
- 3.1112488.695+19
- 4.802254.759+1
- 5.704373.654+1
- 6.442400.525+3
- 7.1231568.684+3
- 8.1141592.658+12
- 9.42072098.667+2
- 10.237108.687+7
- 1.1078230.824+3
- 2.2017671.750+4
- 3.550201.732+3
- 4.588175.771+3
- 5.722134.843+2
- 6.23460.796+1
- 7.15043.777-2
- 8.307157.662+3
- 9.16648.776-1
- 10.547.885-2
- 1.19050.792+12
- 2.268121.689-1
- 3.462245.653+2
- 4.358129.735+1
- 5.28281512.652-1
- 6.1209503.706+2
- 7.599233.720+4
- 8.996507.663+18
- 9.285149.657+1
- 10.13311177.531+26
- 1.38381232.757+5
- 2.378191.664+6
- 3.699240.744-1
- 4.503213.703+2
- 5.328174.653+8
- 6.1329802.624+2
- 7.22821605.587+2
- 8.38552399.616-1
- 9.718586.551+6
- 10.451300.601+3
- 1.1078788.578+2
- 2.279149.652+1
- 3.21098.682+3
- 4.443436.504-1
- 5.571395.591+1
- 6.1003686.594+1
- 7.558374.599+5
- 8.12430.805+2
- 9.314.886+12
- 10.580382.603+3
- 1.1472793.650+7
- 2.20554.792+12
- 3.1297453.741+1
- 4.323172.653+1
- 5.692278.713+6
- 6.16376.682+1
- 7.591361.621+2
- 8.24261.799+2
- 9.604389.608+2
- 10.354124.741+8
- 1.591261.694+11
- 2.532222.706+11
- 3.485242.667+2
- 4.23241204.659-1
- 5.224120.651+3
- 6.15673.681-2
- 7.612320.657+1
- 8.13035.788+3
- 9.312148.678-1
- 10.8233.713+3
- 1.689196.779+6
- 2.205105.661+8
- 3.373209.641-1
- 4.914336.731-3
- 5.1707813.677-1
- 6.19995.677-1
- 7.13643.760+3
- 8.200139.590-1
- 9.575379.603+6
- 10.17931367.567+2
- 1.499232.683+1
- 2.21431818.541-2
- 3.600460.566-1
- 4.516350.596-1
- 5.532318.626-3
- 6.481377.561+11
- 7.8127.750+7
- 8.220139.613+1
- 9.383304.557+7
- 10.26922385.530+4
Data provided by
Relic Entertainment
Replay highlight
VS
-
cblanco ★ -
보드카 중대
-
VonManteuffel -
Heartless Jäger
Einhoven Country
Honor it
18
Download
3373
uploaded by XXxxHeartlessxxXX
Board Info
951 users are online:
1 member and 950 guests
open88tours
open88tours
0 post in the last 24h
3 posts in the last week
10 posts in the last month
3 posts in the last week
10 posts in the last month
Registered members: 74569
Welcome our newest member, open88tours
Most online: 4501 users on 26 Oct 2025, 01:00 AM
Welcome our newest member, open88tours
Most online: 4501 users on 26 Oct 2025, 01:00 AM



