I believe in Dawn of War 1/2 it was not hotkey but simply right-clicking the reinforce key. With that said, there's the additional problem that we no longer have the reinforce button when squads are at full strength (they did in earlier version a year or two ago).
Especially with emphasis on automatch this would prove to add micro rather than adding options to "CoH2 macro".
Being a separate hokey may make it an "optional" feature, but this optional feature stops being optional and starts being a mandatory headache once you activate it and have second thoughts. Sure you can argue that de-selecting the hotkey will disable it, fair enough, but what about the units that started reinforcing already and draining as many as 300-500 manpower at once when I decided I should use it on something else? I have to find the units reinforcing and cancel all of them to preserve manpower.
On custom matches with 2x resources this is a good idea...but that's not Relic's focus, it is "Platoon of Heroes taking over a village with flags in it". That's pretty much the ONLY reason why you will never get this idea in place.
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#Steam AliasWL%Streak
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