You're wrong, and if you think I'm the one being a dick, just look at a mirror. I did not ask you what is a heavy tank, I asked what do you define as a heavy tank. It is whatever you think it is, the problem is YOU'RE withholding relevant information here. Jumbo being more durable while also being unique to Tiger/ IS2 honestly does not require it being a heavy tank, so why call it that? Knowing what the terms you are using is VERY relevant when you're using them, and it matters because honestly we do not know what you mean when you say it; if I say you're gay but didn't mean homosexual as the term also can be used for, its kind of relevant for me to make sure I point that out, does it not?
KV-1 is a heavy tank but it might as well not be considering how shit it performs against Panther, a medium tank by all definitions except damage and range, which make it more like a tank destroyer. Do you want the Jumbo to be the kind of heavy tank that the KV-1 is? Because that's probably not what a lot of USF players would consider a suitable solution.
There is also the issue of Jumbo unit with 76mm gun for better AT: you're no longer in the realm of durable tank now, it's durable tank that also has good firepower. But that's getting pretty close to IS-2 copy paste, doesn't it?
Lastly, the term matters precisely because you keep using it. |
Then you're speaking nonsense when you insist things are heavy vehicles and not even bothering to explain why. Jumbos, for example, are the closest to what US troops had to heavy tanks, because they had no actual heavy tanks outside of the M26. Closest to heavy =/= actual heavy.
As for comparing M26 to IS-2, your comparison relies entirely on the presumption that it WOULD be the same as the IS-2, whereas not everyone has made such claims. I for one would not want the 26 to be "USF IS-2". Again, whatever that means, but I'll assume you won't bother elaborating on that either. |
It means you're throwing that term around without actually telling us what it is, and when I asked you to define that term you ignored that request. |
And the Pershing would just be a copy+paste IS-2. So interesting.
Besides, the Jumbo had superior performance to the KV-1. Armour was better, and they could be armed with 76mm guns.
You know, you still haven't actually defined your idea of what a heavy tank is. Also, calling Pershing a Tiger/IS2 copy paste is, well, like saying Obama's a Muslim. |
Have you missed the announcement of the Valentine? A Light Tank marginally more expensive than an M5 Stuart, but with a 75mm gun and IR Half-Track spotting?
Valentine is what Chaffee (or actually, Stuart) needs to be. |
five unit buffs
four new abilities
three heavy tanks
rangers mentioned twice
and a partridge in a pear tree |
another one of those hype threads where in-game situations are compared by a massively white-washed general summary. |
Half of the list is nonsense, the other hand contradict eachother. |
My opinion was towards the unit, not the historical armoured reconnaissance car. The reason why they are called panzerspahwagen is because they work alongside armoured divisions to provide reconnaissance. By your logic, why don't panzergrenadiers have armour? It's because they are not "armoured grenadiers" but mechanized infantry that are organic components to an armoured division. In essence, you are using the word armoured wrong- it is them being part of an armoured force, not them being particularly armoured.
As for scouting and secondary purposes, M3A1 and WC51 end up having the transportation as a primary purpose, not secondary. If you want transportation as secondary, consider the Soviet/ Ostheer half track units. I don't represent all COH2 payers, but I find scouting tends to be end up being a very secondary consideration when people use those kinds of vehicles, rather than a primary one. After all hat's the use of a light unit that can't even toggle fire to stop plinking at a heavy tank, and naturally get raped by an AT gun that's even farther away?
In any case, survivability in the form of hiding can do much that survivability in the form of just better armour/ more HP does not. It does not, for instance, make the 222 scale late into the game in an improper fashion by also being able to withstand more hits from tanks. Cloaking however allows any weak unit to prevent being destroyed easily by any late-game unit. Some of the more effective scouting infantry (which coincidentally also possess other capabilities like sniping) also happen to have both cloak and long sight range. |
IMO scout car should have been primarily just that- a car that scouts. At least that way you don't have the balance headache of trying to make it a viable combat unit without competing against other anti-infantry units. Cloaking could give it a unique character that no vehicle besides OKW tanks with Cautious Movement would have. It would then at least somewhat compensate for not being a terribly worthwhile scaling unit- everyone could use a set of eyes and ears after all. |