LMG/Bars
To reduce lmg blobing and to make these weapons have some trade off as you will now be locked into only this one weapon and cannot pick up any more.
Impractical. USF units cannot ever pick up anything if they go for BAR/ LMG. Much better idea is to just give USF units upgrade buttons like every other unit in the game. Weapon Racks idea just sucks like coldtech.
OKW Trucks
Adding side upgrades to help balance out economy spending for OKW
- Medics gated behind forward reinforce upgrade (same cost)
- Engineers gated behind an upgrade (50 munitions)
No one will ever deploy them outside of HQ sector if they have literally no field benefit besides being base buildings. Upgrading takes resources AND queue slots.
OKW Flak Emplacement
I know this is pretty low priority but if you ever get a chance to put this in please do[/i
- Compare the stats with the bofors and meet halfway
- make non snipeable
No problems here, but like you say low priority. No one uses it because it just plain sucks.
The rest I agree or ambivalent.
As for modder quetsions here's one: can or why cannot we use WFA soundtrack in mod maps? Love the music but hate how you can only get them when playing the WFA maps. Even some Ardennes Assault maps don't have the WFA soundtrack.
Your just a bad player who is salty that a former dev smashed you. I say that objectively
Yes, you're never salty.