I've been playing Relic games for a while, since Homeworld and Dawn of War 1, and I do think that each new game they release is better than the ones before it. But with CoH2 especially I feel that the formula is not really evolving anymore and is just being tweaked. Dawn of War was pretty innovative for it's time,and CoH1 was a huge departure from Dawn of War. If you look at CoH2, well, it's pretty great, honestly, I love it, but Relic isn't innovating with game mechanics the way they innovated with cover, retreating, suppression, and the economy in previous games. Some major innovations were even deliberately sliced out of the game post-release, like Cold Tech and blizzards.
I think that's fine for a sequel, but it's making me think that it's time for Relic to create something memorable and new. I think having to REMOVE cold tech from the CoH2 post release demonstrates that Relic is reaching the end of what they can do with the current formula.
What are your thoughts?
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