I saw a post on the community forums complaining about the target priorities for tanks. I know a lot of people get frustrated with circle strafing stuff as it is so difficult to get your tank to keep firing at the damn SU-85.
Adjusting target priorities might help a bit, but what about "direct fire" mode for the Elefant, Pak43, the ISU-152, et. al?
I would be quite happy for my Elefant to only engage the targets I select and to fire at them until they are destroyed or out of LOS. I really do not want those units turning to fire at some stupid engineer half a map away because that's the only thing in its LOS.
This could also be one way of slightly nerfing the ISU-152, which is overly devastating to infantry I find. If you have to manually pick new targets with it every time, Ostheer infantry on the field might last a bit longer once one of these roll out. This might make the game a bit more difficult for players with lower CPM, I suppose, but for those of us in higher skill brackets, I think it would be much preferable. I would much rather have direct fire rather than autofire because every second counts in a competitive game and the reload times on those units are awfully long.
Profile of sluzbenik
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Broadcast: https://www.twitch.tv/sluzbenik1
Youtube: https://www.youtube.com/user/sluzcast/videos
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Broadcast: https://www.twitch.tv/sluzbenik1
Youtube: https://www.youtube.com/user/sluzcast/videos
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Post History of sluzbenik
Thread: How about Direct Fire mode for the super tanks/emplacements?5 Aug 2013, 11:43 AM
In: COH2 Gameplay |
Thread: Little trick from the tourney5 Aug 2013, 04:36 AM
Rush with the...well, maybe you should watch. I was really behind and took a lot of MP damage with some stupid assaults and sniper rushes (which I guess is sort of forgivable if you're just trying to get a sniper, which will drain you all game). Snipers + flamer cars devastated me. But I had the manpower. NEVER GIVE UP. He did screw up a bit getting SU85s when he could have made some T70s or T34s. Also...on this map when it turns into a campfest cuz of the damn snow and blizzards, just get mortars ![]() In: Replays |
Thread: POLL TIME - T-70s rush5 Aug 2013, 03:47 AM
In the chat during the finals I think pquiesmiah (no idea how you spell that) sort of at least recognized it the issue. It's the pak accuracy against moving targets. I can tell from the behavior of the pak after a faust that accuracy is not changed by how FAST the target is moving, only if it is moving or not. I would like to see them rewrite the code to make it less accurate against fast moving targets and more against slow (fausted) targets, that would be the most realistic AND fair way to do it. So at least we need an accuracy buff against moving targets...Whatever they did in COH seemed to work, and I think there was no difference between whether the target was moving nor not, the accuracy always seemed the same to me. But I could be wrong, maybe someone knows where those stats are? In: COH2 Gameplay |
Thread: POLL TIME - T-70s rush4 Aug 2013, 23:27 PM
Faust + Pak is fine, but if the thing is moving even a wee bit the Pak usually misses the first shot...That's your problem right there. Now let's get that fixed up for ya. In: COH2 Gameplay |
Thread: R2 paradox vs noise of carpet3 Aug 2013, 17:53 PM
Bit of a dick aren't you? Yeah, watch the replay. My mistakes cost me the game, not your skill. Anyone who watches will doubtlessly agree. In: Replays |
Thread: R1: Noise of Carpet vs. The Flying Frenchman3 Aug 2013, 16:22 PM
Noise wins. http://www.coh2.org/replays/6253/r1-noise-of-carpet-vs.-the-flying-frenchman |
Thread: R1: Noise of Carpet vs. The Flying Frenchman3 Aug 2013, 16:19 PM
Noise wins. In: Replays |
Thread: Epic nail-biter3 Aug 2013, 04:12 AM
Hero KV-8...Well, several actually. Note to self: don't get greedy. It is generally not a good idea to follow the goddamn tank into the base with your only AT. And...can someone clear up ramming for me? Not possible when a tank is in blitz, how much of a running start do you actually need? Back to losing to random Korean n00bs with weird strats. GG S3xyl3xy! In: Replays |
Thread: Sluzcast Shoutcast and Updates2 Aug 2013, 00:36 AM
Updated! Episode 4 was done yesterday and uploaded to the wrong account. Oops. Imperial Dane seems to have also cast it so you have a choice of commentators! Woo-hoo! Here's one of the first Langreskaya games posted: Episode 4 Itaperuna vs. IronR0man on Langreskaya http://www.youtube.com/watch?v=NCr4T_OjNOw In: Lobby |
Thread: IronRoman COH Legend vs Itaperuna Brazilian Champion2 Aug 2013, 00:33 AM
In: Replays |
62071618786186961772613986125661251610556043560432
Latest replays uploaded by sluzbenik
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VS
【67thBGR】-Großdeutschland-
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InFamouS_bob
2v3 IN OUR BASEby: sluzbenik map: Lazenrath Ambush1-1,321
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