why ppl want to nerf them? Falls are a doctrine locked elite infantry unit (hence why the Faust got removed) as they are supposed to be specialised anti inf unit and a great alternative to obers. Volks cant stand on ther own vs allied inf and need anti AI units like falls in support. they are also very squishy due to 4 man and lose 25% of dps when a model gets dropped
I don't think they need a big change. They are very squishy which in some situations balances out their dps. My issue is they are such a swing unit between the grenade and the super dps.
I would rather want to add a weakness. Like worse on the move accuracy so that they can dominate but they can't win fights against units that are actively pathing away like most infantry.
Or change their bundle grenade with a normal one so fighting them is a bit more predictable.