Ostheer grens need gren cover to not get buttfucked by Rifles early game. The mortar prevents that and wipes them with a good ratio. MG42 are useless thanks to the USF mortar, the GrW34 (Ostheer mortar) is useless against the USF mortar aswell.
So you are left with pios that lose every engagement against Rifles, with Grens without cover that lose every engagement against rifles and the sniper that will be rushed by rifles because your MG42 is already dead because of the USF mortar.
I don't get Relic's logic. Why buff the best early game even further while nerfing the Germans even more? Wow, pios can build sandbags for green cover that gets blasted by the mortar in a second.
The mortar was in no way necessary. USF has nades that come with smoke aswell. The game was somehow balanced before because USF couldn't get out the Stuart as fast and Ostheer has no reliable counter against the stuart. Now the stuart arrives around the first 222 (no PaK, no Panzershrecks) while the mortar bleeds everything the German has. I played a game yesterday which I left after 5 minutes where I lost more than 30 men (in 5 minutes!) - All behind cover or in buildings.
After that my enemy wrote "haha noob" and I admit that I searched him on this board because I was so salty that I would have given him a perma ban.
Profile of Highfiveeeee
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Game Name: highfiveee
Steam: 76561197987828700
Residence:
GermanyNationality:
AntarcticaGame Name: highfiveee
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It is though God by command has withdrawn every other throne.
And God is saying 'No. These people will deal with me alone.'
And God is saying 'No. These people will deal with me alone.'
Post History of Highfiveeeee
Thread: the problem with USF mortar18 Aug 2016, 08:35 AM
In: COH2 Balance |
Thread: Game feels dead18 Aug 2016, 07:11 AM
It died when Brit Cancer commander was released and then took months to semi-fix. Then they beat the dead corpse with the USF Mortar combined with wrecking OKW as a whole. I don't see it reviving any time soon. Nice to see some admin that feels the same as I do. It is so sad because Company of Heroes is the game that "changed" my life the most, waking my interests for history and so on. CoH2 is not bad per se but the constant feeling that you are playing a cash cow is ruining the game for me. Everything that is done or has not been done was because of money. While other games (e.g. GTA V, League of Legends, The Witcher, etc.) let you feel that the developers love their game and are proud of it, CoH2 never got me that feeling ever. It always felt like a corpse that was sometimes close to being alive (before Brits) but then killed again (after Brits) only because Relic could make money out of it. EVERYTHING they did was because of the money, not because they wanted to make a game better. Commanders were OP on purpose to make people buy them, Skins you cannot even differentiate in 95% of the time ingame cost real money for a full price game without any possibility to get them ingame (war spoils came way too late). They have a interesting system implemented called Theatre of War which they abandoned after ONE year because it didn't get them the money they wanted. Their public relations are a nightmare. There's a good reason everybody left the position after a few months (Cynthia, Noun, etc.) because it must have felt like you have to promote something you don't like for a company that doesn't like its game. But anyways, I am missing the point I wanted to address. The game itself is not bad because of the lack of players, but because its no fun anymore. In my honest opinion, winning doesn't feel rewarding anymore because you win by doing bullshit against an enemy that does bullshit too. The rock paper scissor stuff that is essential for an RTS became just a party of softcounters. In vCoH you had damage tables that at least somehow regulated the bullshit. No you have light tanks that make PaKs (their hardcounter) useless because they drive around them. Panzergrens (the counter to light tanks) are useless because a player clicks 10 times a second into the unit, making the Shreck unable to fire. Cromwell crushing everything but heavy tanks do not is also something without any sense of logic. Double 222s hunting down tanks while being a light scout and sniper hunter is also dumb. The game itself is just a junk of dumb stuff put together and expects you to learn it in order to win. If there was any sense behind the way it is I would accept it, but there is none. After the patch that removed the shreck from volks (which I NEVER EVER blobbed anytime) without any compensation, the game is just not enjoyable as an Axis player anymore. For more than a year now (almost 2?) Axis were simply nerfed into the ground while every single Allied faction is now better than OKW or OH. They can add a mode where Allies can fight each other, but playing Germans as a "mediocre player" is just suicide. That's why I uninstalled the game another time and I don't think I'm gonna install it again. I'm gonna play some vCoH on lan parties but CoH2 can suck my garden. In: COH2 Gameplay |
Thread: Game feels dead17 Aug 2016, 20:30 PM
No fun at all as Axis. Allies are op, especially USF. But oh, you must not say that or you're a fanboy. I played two games after a month hiatus yesterday and today. Both against USF with a mortar that killed my whole MG42 team in 2 seconds. If USF players rush a mortar as a first unit, something has to be wrong. But Relic said everything is okay so it has to be. In: COH2 Gameplay |
Thread: has RELIC given up on COH2-DOW3 has been announced ?9 Aug 2016, 06:58 AM
I've abandoned the game months ago. Don't want to handle Relic anymore. Now I play that stupid game called League of Legends, but you know what? At least Riot communicates with the community and loves the game. SEGA and Relic should go bankrupt with the way they threat their customers. In: Lobby |
Thread: vCoh vs Coh2 explosions 7 Aug 2016, 15:21 PM
vCoH feels like a good girl that was good in school, excelled in the volleyball team and later became a doctor. She made her parents very proud. CoH2 is more like her sister that is 5-6 years younger, can't stand the pressure of the high bar her sister has put and thus is just disappointing everyone with the wrong decisions she takes. Like my ex. In: COH2 Gameplay |
Thread: Raketenwerfer is awful5 Aug 2016, 12:04 PM
The aiming time is what makes it so bad. It needs about 2 seconds to shoot a rocket and every vehicle will then drive behind it and kill it in little to no time. In: COH2 Balance |
Thread: People complaining about USF mortar26 Jul 2016, 06:54 AM
So Hotfix coming soon. Let's see what will be broken after the hotfix. In: COH2 Balance |
Thread: What does the Future hold for CoH2?18 Jul 2016, 13:32 PM
To be honest if I am imagining the working situation at Relic I always think of something like this: Some people in an office, about 4-5 guys are still working on CoH2. All other resources are working on DoW. They know that they promised a 5 year plan but the game was a disappointment from the start and never ever met their expectations. About 5 hours of 40 per week are used on working at CoH2. Everything feels sluggish and is anything but enjoyable. Everything that has to be done is being done half-hearted. Just like taking out the trash but you know that it has to be done, otherwise things get even worse. CoH2's motor is dead. The developers don't have fun working on this game anymore. This hasn't started yesterday but a long time ago. I imagine the game like some child that started smoking and drinking with 16 and the parents are done with their son but yet they know that they have to carry for him for 2 more years... In: COH2 Gameplay |
Thread: Too much artillery?15 Jul 2016, 09:39 AM
Oh I am sorry then, didn't have time to read through everything ![]() In: COH2 Gameplay |
Thread: Too much artillery?15 Jul 2016, 08:22 AM
While you are right, you don't mention that the ISU also one shotted inf squads in 100 range about 50-80% of the time back then because it didn't need to change ammunition and had a huge sight radius with its ability. The Elefant won against the ISU and other tanks, but the ISU won against everything else, especially every kind of infantry. In: COH2 Gameplay |
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