Unfortunately, what is very popular does not guarantee that this is a good game. All the activities that major game publishers have been doing for many years is to reduce the quality of games and accustomed players to a low taste threshold. And the Battle Royal genre is a clear example of this - it is a very boring genre that requires minimal competence from the developer. But for some incredible reason this genre is over hype. And the developers want to take this hype train and create a ton of low-quality boring Battle Royal.
I agree, Chris Ray Gun @ChrisRGun sum it up nicely:
Battle Royale marks the start of the “mobilization” of console / PC as game platforms. Content-lite, F2P, inexpensive games with vaguely addicting shallow gameplay loops will pour into the ecosystem making it harder for publishers to justify finely tuned expansive experiences.
Unfortunately, the growing influence of the Chinese market make it worse.
China is predominantly mobile games except internet PC cafes. China also has a huge gambling addiction/mental health problems (see below). The western gaming industry ofc want that gambling money as Chinese mentally enslaved cash cows gamble their life away.
One whale can be worth hundreds of dollars vs disgruntled western PC/console gamers that want a complete game for 60-80$?
This is what we are up against.
Gaming Addicts Have Turned Internet Cafes in China into Homes:
These Chinese gamers are so addicted they are eating, sleeping and even showering at internet cafés
There's no doubt the video game industry is fragmented and mobile games/Chinese gamers has been stigmatized for better or worse.
Sorry for this off-topic post but I love topics like this.