
Nerf Trees
									2 Jul 2018, 19:47 PM
				
	#1					
								
					
				
		Posts: 2487 | Subs: 21
Trees are in need of serious revamp. It is unbelievable that they can take my stuka fire even from distance when these rockets should be able to shred straight through their shot blocking steel frames. I hope relic nerfs these ridiculous things in the patch. 

			
		
									2 Jul 2018, 19:51 PM
				
	#2					
								
					
				
		Posts: 12
Do Soviet trees have more armour?
Maybe there should be a commander with a lumberjack call-in.
			
		Maybe there should be a commander with a lumberjack call-in.
									2 Jul 2018, 19:52 PM
				
	#3					
								
					
				
		
Posts: 3260
We have judged that trees are underperforming. Therefore, each tree now has a 20% chance to be a Teller Mine in disguise.
			
		
									2 Jul 2018, 19:52 PM
				
	#4					
								
					
				
		Posts: 881
CoH2 has destructible bridges, buildings and even terrain! But please don't even try to pierce the trees...
			
		
									2 Jul 2018, 19:56 PM
				
	#5					
								
					
				
		
									2 Jul 2018, 20:14 PM
				
	#6					
								
					
				
		
Posts: 3260
The obvious solution to this tree problem is to nerf UKF.
			
		
									2 Jul 2018, 20:25 PM
				
	#7					
								
					
				
		
Posts: 13496 | Subs: 1
I am pretty sure that Saruman the white agrees with OP.
			
		
									2 Jul 2018, 20:32 PM
				
	#8					
								
					
				
		
									2 Jul 2018, 20:43 PM
				
	#9					
								
					
				
		
    		            			
1			Posts: 2439 | Subs: 6

									2 Jul 2018, 20:45 PM
				
	#10					
								
					
				
		Posts: 2164 | Subs: 2
VonIvan is shitting on the trees in this post!  The trees are very offended. Please remove 
			
		
									2 Jul 2018, 21:44 PM
				
	#11					
								
					
				
		Posts: 1273
Without an expert in wood we won't be able to agree on anything. 
			
		
									2 Jul 2018, 23:22 PM
				
	#12					
								
					
				
		
    		            			
1			Posts: 2307 | Subs: 4
Nerf to maxims without nerf to trees is proof the mod team is biased. 
			
		
									3 Jul 2018, 01:22 AM
				
	#13					
								
					
				
		
									3 Jul 2018, 02:56 AM
				
	#14					
								
					
				
		
									3 Jul 2018, 08:31 AM
				
	#15					
								
					
				
		
									3 Jul 2018, 09:12 AM
				
	#16					
								
					
				
		
    		            			
1			Posts: 2439 | Subs: 6
I've been in talks with the GCS2 elders and we have decided to allow trees entry into the next qualification torunament. Congratulations trees, let's see where you go form here.
			
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