Login

russian armor

A question about grenades

21 Apr 2017, 16:04 PM
#1
avatar of Vangruffe

Posts: 137

Is it possible to make a grenade ability that only makes 2 members of the casting squad_unit to throw grenades? So that means 1 cast = 2 grenades thrown. The issue I'm facing is that there's not much options I can find other than one_entity, squad, or all_entities in the casting option.

Actually, I could just make 2 separate entity_types and give the other type the grenade ability, then make the ability cast on all_entities to make the entity_type throw the grenades, but if done this way -> then the squad will lose the ability to throw grenades if the 2 members (with the different entity_type) die. I've tried making a workaround with slot_items, but they aren't working or I'm not doing it right.

Has anyone achieved the 1 entity_type version? Please assist me if you know how to help.
21 Apr 2017, 16:30 PM
#2
avatar of Planet Smasher
Modmaker Badge

Posts: 350

Couldn't you add two actions to the ability that both have one entity throw one grenade?
22 Apr 2017, 07:03 AM
#3
avatar of Vangruffe

Posts: 137

Couldn't you add two actions to the ability that both have one entity throw one grenade?


No, because it doesn't work. I tried it myself by adding the same action 2 times that makes an entity throw grenade. At the end the ability casting type just overrides everything.
24 Apr 2017, 11:45 AM
#4
avatar of Mr.Smith
Master Modmaker Badge

Posts: 2175 | Subs: 17

I don't know if this would work, but I would approach this as follows.

Could you try giving your squad 2 identical slot items?

Then, make your grenade-throw ability a copy-paste of the Infiltration grenade ability, with the difference that the only entities that should be allowed to throw the grenades should possess those slot items.

Initially, make your slot items identical to the default weapon of the squad you want to modify (e.g., give 2 mosin slot items to a conscript squad).

Then, try to see what happens if the slot items do not give any actual weapon to the conscripts; i.e., do they transfer properly?

1 user is browsing this thread: 1 guest
Sign up for CoH Will Never Die III !

Livestreams

unknown 26
unknown 23
Turkey 6
unknown 85
United States 38
unknown 15
unknown 2

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • Soviets flag Thanatos
  • U.S. Forces flag Theodosios
  • Oberkommando West flag CrossFire
  • Ostheer flag VonAsten
Moscow Outskirts Winter
Moscow Outskirts Winter Honor
Honor it
11
Download
Download
57
uploaded by cblanco

Board Info

126 users are online: 8 members and 118 guests
Love[TH], HelpingHans, Currahee, GreyKnight93, Janne252, Luciano, LordRommel, Puppetmaster
74 posts in the last 24h
759 posts in the last week
3679 posts in the last month
Registered members: 19726
Welcome our newest member, researchsnipers
Most online: 775 users on 26 Oct 2014, 01:01 AM