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Commando stens

29 Jan 2017, 16:47 PM
#21
avatar of Mr.Smith

Posts: 2636 | Subs: 17

OK I think I know what the problem is. When you tell commandos to attack something while they are moving (without issuing stop command first) they spin around and then begin attacking, even if the target is right in front of them. Is this a bug? Also, can someone confirm it? I will be watching for it with my next few games.


Commando/Sapper AI is screwy. That has probably been fixed in WBP.
29 Jan 2017, 16:56 PM
#22
avatar of LoopDloop

Posts: 3053



Commando/Sapper AI is screwy. That has probably been fixed in WBP.

Cool. I remember they would often break cover and run around on their own like in vcoh as well. Especially sappers with piats.

The commando spinny shit seems to only happen sometimes though. probably explains the inconsistency.
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