I was wondering whether somebody could point me to a replay involving the the OKW IR halftrack bug. You know, the one where the unit breaks and enemy squads become permanently visible until they die (or the match ends).
Alternatively, I would like to know how to precisely trigger this bug. From what I have seen it has something to do with scanning the enemy squad while they are in combat, however I am not sure.
Thanks, and cheers.
Replay request for the Infrared Halftrack bug
10 Nov 2016, 00:27 AM
#1
![avatar of Mr.Smith](/uploads/avatar/17585.jpg?updated=1459425421)
Posts: 2636 | Subs: 17
10 Nov 2016, 11:57 AM
#2
![avatar of Nubb3r](/uploads/avatar/19026.jpg?updated=1588115865)
Posts: 141
I have no replay but I bet it has to do with the mechanic of being revealed in the fog of war when in combat. Maybe if you scan a unit (for the first time) that has this (revealed due to firing (like mortars)) flag on it, it becomes permanent or the flag only decays during the timespan of the IR-HT scanning it.
10 Nov 2016, 13:39 PM
#3
![avatar of Mr.Smith](/uploads/avatar/17585.jpg?updated=1459425421)
Posts: 2636 | Subs: 17
I know it has to be something like that. However, if I don't know exactly how to trigger the bug, I have no way of testing whether a particular bugfix could work ![:( :(](/images/Smileys/sad.gif)
![:( :(](/images/Smileys/sad.gif)
10 Nov 2016, 15:07 PM
#4
![avatar of elchino7](/uploads/avatar/7864.jpg?updated=1488595911)
![Senior Moderator Badge](/images/badges/badge_SENIOR_MODERATOR.png)
Posts: 8154 | Subs: 2
IIRC:
1- Vision: retreat/scan while suppressed.
2- Locked laser: force the HT to move by issuing orders with other vehicle.
1- Vision: retreat/scan while suppressed.
2- Locked laser: force the HT to move by issuing orders with other vehicle.
11 Nov 2016, 14:03 PM
#5
![avatar of BIH_kirov_QC](/images/no_av.png)
Posts: 367
thanks for fixing bugs mr smith
11 Nov 2016, 16:37 PM
#6
![avatar of Vaz](/uploads/avatar/8637.gif?updated=1413710824)
Posts: 1158
IIRC:
1- Vision: retreat/scan while suppressed.
2- Locked laser: force the HT to move by issuing orders with other vehicle.
Laser? I don't think they have laser, you must mean spotlight.
11 Nov 2016, 17:15 PM
#7
![avatar of ferwiner](/images/avatars/panzeriv.png?updated=1440837474)
![Donator 1](/images/badges/crowdfunding/donator_1.png)
Posts: 2885
IIRC:
1- Vision: retreat/scan while suppressed.
2- Locked laser: force the HT to move by issuing orders with other vehicle.
The light of this spotlight is infrared, nothing to do with lasers.
11 Nov 2016, 17:23 PM
#8
![avatar of CartoonVillain](/uploads/avatar/19703.png?updated=1524477383)
Posts: 474
Laser? I don't think they have laser, you must mean spotlight.
![](http://cdn.memegenerator.net/instances/500x/30417901.jpg)
11 Nov 2016, 19:23 PM
#9
![avatar of elchino7](/uploads/avatar/7864.jpg?updated=1488595911)
![Senior Moderator Badge](/images/badges/badge_SENIOR_MODERATOR.png)
Posts: 8154 | Subs: 2
Laser/beam/cancer-light
11 Nov 2016, 21:38 PM
#10
![avatar of Mr.Smith](/uploads/avatar/17585.jpg?updated=1459425421)
Posts: 2636 | Subs: 17
IIRC:
1- Vision: retreat/scan while suppressed.
2- Locked laser: force the HT to move by issuing orders with other vehicle.
Thx! The cancer-light bug triggers when the following 3 hold at the same time:
- Your squad is suppressed
- While being scanned
- And retreats while being fired upon by an MG
Sadly, I know of no way to fix this D:
11 Nov 2016, 21:59 PM
#11
![avatar of capiqua](/uploads/avatar/4812.jpg?updated=1396335710)
![Senior Mapmaker Badge](/images/badges/badge_SENIOR_MAPMAKER.png)
Posts: 985 | Subs: 2
With the mortar USF it happened the same, if it was fixed there will be some way of passing it to the HTinfrared
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