Do you use captain speed boost for building things?

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Also, while it claims to work better with vet, my testing in CheatCommands mod shows me that isn't actually the case.

 
    		            							
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If yes, you should be using it. If not, it's kinda tricky to know if it's worth forcing a retreat on a unit in the front to bring a vehicle slightly faster.
Having to deactivate major to get a quick unit later in the game is also annoying and why i have mostly never use the ability.

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i try to sync my captain fallback to base when i have to build MAJ and/or first SHERMdog.

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Captain is a too costy unit to be sent to the frontline if there aren't yet vehicle to counter. So it serves to cap/supervise until then.

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Vet 3 Captain + Supervise + 1000 Manpower (I was full pop cap plz don bully)= tons of infantry in short time.

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