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I don't get why Brits are still receiving buffs

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28 May 2016, 17:01 PM
#41
avatar of Australian Magic

Posts: 4630 | Subs: 2

i think we should simply ignore the australian troll. maybe he will get some better hobby. like playing with kangaroos or something


No worries, Im ignoring members without PC or a single replay for a quite long time :luvDerp:

You also cant take seriously players like sinthe when he has 12 games as allies in total while over 800 as axis.
28 May 2016, 17:04 PM
#42
avatar of sinthe

Posts: 414



Sure, usually I don't deal with such extremely biased posts since it's mostly fruitless to discuss with such people, but if you insist...



The blatant OP-ness of OKW from the very start and their 1.5 year dominance in everything above 1v1 can just be ignored right?



Emplacements are ok on their own, only certain commanders gave unbalanced advantages. Tulips are not hard to evade and avoid. The best tanks are still Axis sided. The Panther outperforms the Comet in veterancy bonuses, cost and unit synergy. The crocodile is like an overpriced KV-8 to feed the enemy tanks vet.
The best medium tank destroyer is still the JP4 with superior veterancy and survivability. The OKW P4 becomes the best Anti-Infantry medium with vet. The Stug is the most cost efficient tank destroyer. The KT is non-doctrinal and one of the deadliest foes for tanks and infantry alike. JT and Elefant are just blatantly OP on many maps and negate any kind of armor play. And then there are doctrinal aura tanks with +50% dmg abilities or 20% damage reduction.

Obersoldaten are still the best anti-infantry when gaining veterancy. OKW Schrecks are cancerous since day 1.



--> see Australian Magic's post



And I'm biased?

Tulips are bs. After one shot from a comet and a sherman, the tulips will kill a panther.

Okw was OP, now they aren't. If you want to keep the British the way they are then give me OKW at their release.
28 May 2016, 17:10 PM
#43
avatar of Australian Magic

Posts: 4630 | Subs: 2

jump backJump back to quoted post28 May 2016, 17:04 PMsinthe


And I'm biased?

Tulips are bs. After one shot from a comet and a sherman, the tulips will kill a panther.

Okw was OP, now they aren't. If you want to keep the British the way they are then give me OKW at their release.


Rememeber that all these OP statements come from a guy with 0.4 axis ratio.

I smell L2P rather that OPness of Brits.
28 May 2016, 17:14 PM
#44
avatar of sinthe

Posts: 414



No worries, Im ignoring members without PC or a single replay for a quite long time :luvDerp:

You also cant take seriously players like sinthe when he has 12 games as allies in total while over 800 as axis.


How is that relevant? I can play a 1000 video games from the perspective of the allies, this is the best game were I can play as axis in the WW2 setting. That's also 800 games since release.

Mind you I've been playing coh since 2006.

Just explain to me how preference of faction has anything to do with how a dedicated TD has worse stats and gets out performed by a cheaper generalist tank that can also wipe squads and is acompanied by emplacements that out perform everything that isn't a medium tank.
28 May 2016, 17:18 PM
#45
avatar of sinthe

Posts: 414



Rememeber that all these OP statements come from a guy with 0.4 axis ratio.

I smell L2P rather that OPness of Brits.


Are you just going to continue making ad hominems? or do you have a position that relates to the arguement at hand?

Like for example that british tanks are very inexpensive for their performance and axis tanks are very expensive for their performance.
28 May 2016, 17:31 PM
#46
avatar of RedT3rror

Posts: 747 | Subs: 2

jump backJump back to quoted post28 May 2016, 16:39 PMsinthe


Explain to me how any of my statements are false.

For example Panther vs Comet
P C
Manpower cost 490 500
Fuel cost 200 185
Speed (max) 6.6 6.9
Armor 320 290
Rear armor 110 180
Target size 24 22
Reload time 7.38 6.28
Penetration 240 190
Accuracy .04/.06 .03/.06
scattermaxdist 8 4.2
Area distance 0.25 / 0.15 1.50 / 0.25
Area damage x 0.05 / 1.00 0.20 / 1.00
Moving accuracy 0.65 0.75


P4(okw) vs Cromwell

Cromwell has better penetration, AOE, moving accuarcy, 20mp cheaper, 40 fuel cheaper, faster, faster rotation, and a smaller target size.

P4 only really beats it in armour.

A King Tiger is target size 26. How is it that the target size of a p4 is only 4 below that and cromwell is 4 below the p4? or that a Comet is the same size as the P4?


About Comet vs. Panther:
I like how you compare a dedicated Anti-tank unit with an allround unit. You are also doing a good job by ignoring: veterancy bonuses, tech cost, cost difference between factions, unit synergy, units and weaponry which they are up against, secondary guns, counters etc. :facepalm:

The Cromwell has better penetration that's right, by 9%, but the OKW P4 has better armor by 46%. You also haven't taken a proper look at the AoE, have you? P4 cannon does full damage at distance 0.75, Cromwell at 0.25. The deadly distance for the P4 is 1.125, and I don't know about the Cromwell, but I'm sure you can backup your claim.
Just like with the Panther vs. Comet you are ignoring veterancy, secondary guns and fought units.
Mind showing me your playercard? :rolleyes:
28 May 2016, 17:42 PM
#47
avatar of Highfiveeeee

Posts: 1740



true. it can shoot one time, 2s later its almost dead due to UP cancer pit. then react and move back to the healing station


I have to second this, the LeIG may be the top counter but you have to move it after 1-3 shots because the mortar pit will rip it apart. And when you move it the barrage is on cooldown for about 30 seconds.
28 May 2016, 17:53 PM
#48
avatar of sinthe

Posts: 414



About Comet vs. Panther:
I like how you compare a dedicated Anti-tank unit with an allround unit. You are also doing a good job by ignoring: veterancy bonuses, tech cost, cost difference between factions, unit synergy, units and weaponry which they are up against, secondary guns, counters etc. :facepalm:

The Cromwell has better penetration that's right, by 9%, but the OKW P4 has better armor by 46%. You also haven't taken a proper look at the AoE, have you? P4 cannon does full damage at distance 0.75, Cromwell at 0.25. The deadly distance for the P4 is 1.125, and I don't know about the Cromwell, but I'm sure you can backup your claim.
Just like with the Panther vs. Comet you are ignoring veterancy, secondary guns and fought units.
Mind showing me your playercard? :rolleyes:


I'm comparing the panther and comet because the comet is a much better tank than the panther even considering that the panther is supposed to be a TD. The comet can easily best a panther 1v1.

What does it matter if the cromwell has less armour when you can have 2 of them before I have 1 p4? and they are better in their anti inf role.

Explain to me why a cromwell is sized the same as a puma?

Then instead of listing the potential contextual differences, can you explain why they matter? I am making a very broad statement that the stuff the british has is better than what everyone else has based on a cost benefit metric. Ie. It costs less and performs better.

What's the point of have a tank that vets better if you can just tulip 60% of a panthers full health?

Why does my player card matter? Are you one of these playercard bullies that I keep hearing about?
28 May 2016, 18:15 PM
#49
avatar of Grim

Posts: 1093

jump backJump back to quoted post28 May 2016, 17:53 PMsinthe


I'm comparing the panther and comet because the comet is a much better tank than the panther even considering that the panther is supposed to be a TD. The comet can easily best a panther 1v1.

What does it matter if the cromwell has less armour when you can have 2 of them before I have 1 p4? and they are better in their anti inf role.

Explain to me why a cromwell is sized the same as a puma?

Then instead of listing the potential contextual differences, can you explain why they matter? I am making a very broad statement that the stuff the british has is better than what everyone else has based on a cost benefit metric. Ie. It costs less and performs better.

What's the point of have a tank that vets better if you can just tulip 60% of a panthers full health?

Why does my player card matter? Are you one of these playercard bullies that I keep hearing about?


The vet the panther receives is far superior to that of the Comet in almost every aspect.

But as others have already pointed out, you show some bias and I fear most comments that aren't pro-axis will be pissing in the wind.
28 May 2016, 18:19 PM
#50
avatar of Thunderhun

Posts: 1617

I'd get a comet over a Panther any day.
28 May 2016, 18:32 PM
#51
avatar of Rollo

Posts: 738

Land mattress, This unit shouldn't even exist. It's not like brits don't have enough arty already.

Relic developers are truly Brit fanboys.

28 May 2016, 18:35 PM
#52
avatar of Australian Magic

Posts: 4630 | Subs: 2

jump backJump back to quoted post28 May 2016, 17:18 PMsinthe


Are you just going to continue making ad hominems? or do you have a position that relates to the arguement at hand?

Like for example that british tanks are very inexpensive for their performance and axis tanks are very expensive for their performance.


Maybe you just consider that the problem is between chair and keyboard, not opness of brits (which are not op according to charts).
28 May 2016, 19:36 PM
#53
avatar of RedT3rror

Posts: 747 | Subs: 2

jump backJump back to quoted post28 May 2016, 17:53 PMsinthe


I'm comparing the panther and comet because the comet is a much better tank than the panther even considering that the panther is supposed to be a TD. The comet can easily best a panther 1v1.

What does it matter if the cromwell has less armour when you can have 2 of them before I have 1 p4? and they are better in their anti inf role.

Explain to me why a cromwell is sized the same as a puma?

Then instead of listing the potential contextual differences, can you explain why they matter? I am making a very broad statement that the stuff the british has is better than what everyone else has based on a cost benefit metric. Ie. It costs less and performs better.

What's the point of have a tank that vets better if you can just tulip 60% of a panthers full health?

Why does my player card matter? Are you one of these playercard bullies that I keep hearing about?



No, the Comet can not easily 1v1 a Panther. The Panther wins most of the time (there´s a nice video of multiple Panthers fighting 1v1 with Comets, we had this discussion about the Comet multiple times).

Regarding the Cromwell and P4, both tanks have completely different roles. The Cromwell sucks in AI while the P4 does very well in that. The Cromwell is for swarming axis armor.

Each faction has different strengths and weaknesses. The Brits have the most cost efficient medium tank and very good AT options. However, they lack in the AI department and have problems acting offensively with their infantry.
The "high" price of OKW vehicles is justified by their superiour veterancy. You clearly fail to see the point of faction diversity and complain why unit x outperforms unit y in a vacuum.

Well, yes I'd consider myself as a "playercard bully". And why does your playercard matter? Because it's the easiest way to dismiss fanboys and people with L2P problems instead of proving them they are wrong in a long and exhausting discussion while they eventually won't step down from their biased view. It's a good filter.
28 May 2016, 20:26 PM
#54
avatar of spectre645

Posts: 90



Well, yes I'd consider myself as a "playercard bully". And why does your playercard matter? Because it's the easiest way to dismiss fanboys and people with L2P problems instead of proving them they are wrong in a long and exhausting discussion while they eventually won't step down from their biased view. It's a good filter.



+1000

this site needs an age-gate like restriction on player rank to weed out people who make garbage balance threads.
28 May 2016, 21:25 PM
#56
avatar of sinthe

Posts: 414




No, the Comet can not easily 1v1 a Panther. The Panther wins most of the time (there´s a nice video of multiple Panthers fighting 1v1 with Comets, we had this discussion about the Comet multiple times).

Regarding the Cromwell and P4, both tanks have completely different roles. The Cromwell sucks in AI while the P4 does very well in that. The Cromwell is for swarming axis armor.

Each faction has different strengths and weaknesses. The Brits have the most cost efficient medium tank and very good AT options. However, they lack in the AI department and have problems acting offensively with their infantry.
The "high" price of OKW vehicles is justified by their superiour veterancy. You clearly fail to see the point of faction diversity and complain why unit x outperforms unit y in a vacuum.

Well, yes I'd consider myself as a "playercard bully". And why does your playercard matter? Because it's the easiest way to dismiss fanboys and people with L2P problems instead of proving them they are wrong in a long and exhausting discussion while they eventually won't step down from their biased view. It's a good filter.



I would take the comet over the panther every time.

What you seem to be discounting is the fact the panther have a considerably longer reload/cool down. The comet on the other hand he much better rear armour, speed and accuracy on the move. Once the panther is forced to move any advantage it had was gone. Missing a shot for a panther is not a good situation. As for the veterancy, comets get much faster and gets better turret rotation. Generally speed/mobility/consistency > amour/health.

I will admit to recieving a great deal of satisfaction playing axis, I enjoy the tanks. I think your the fan boy, because there is an obvious powerlevel/cost issue here and your standing with you feet dug in pretending like it's not an issue.

I don't think I said anything was secifically OP, I said that the cost of the units/emplacements was more efficient than any of their counterparts measured up against any faction.

1v1 for both okw and oh, I have over 50% W/L. Most of my games played recently are with my friend, who doesn't even own his own computer, on my 2 gaming rigs.

Two major points. Bring the cost in line with the performance of the rest of the factions. Nothing is op except for the Bofors in 2v2.
28 May 2016, 21:38 PM
#57
avatar of WhySooSerious

Posts: 1248

jump backJump back to quoted post28 May 2016, 21:25 PMsinthe



I would take the comet over the panther every time.

What you seem to be discounting is the fact the panther have a considerably longer reload/cool down. The comet on the other hand he much better rear armour, speed and accuracy on the move. Once the panther is forced to move any advantage it had was gone. Missing a shot for a panther is not a good situation. As for the veterancy, comets get much faster and gets better turret rotation. Generally speed/mobility/consistency > amour/health.

I will admit to recieving a great deal of satisfaction playing axis, I enjoy the tanks. I think your the fan boy, because there is an obvious powerlevel/cost issue here and your standing with you feet dug in pretending like it's not an issue.

I don't think I said anything was secifically OP, I said that the cost of the units/emplacements was more efficient than any of their counterparts measured up against any faction.

1v1 for both okw and oh, I have over 50% W/L. Most of my games played recently are with my friend, who doesn't even own his own computer, on my 2 gaming rigs.

Two major points. Bring the cost in line with the performance of the rest of the factions. Nothing is op except for the Bofors in 2v2.


Someone said you only had 12 games as allies right? so in your 12 games of brits you got comets.
28 May 2016, 21:45 PM
#58
avatar of sinthe

Posts: 414

Most of my time played (1262hrs) has been mostly a mix of 3v3s, 4v4s, customs, and only more recently (6-12 months) 2v2 a, 2v2 random and 1v1.

I have more recently been playing 1v1 computers to learn the british army and I tend to get a comet, yes.

28 May 2016, 22:19 PM
#59
avatar of Firesparks

Posts: 1930

the comet, being a generalist, is always useful.

the ost panther, being a specialist, is not always useful. The OKW actually qualified for being a generalist due to its machine gun.

this doesn't mean the comet is better than the panther. Both variant of the panther will reliably beat the comet in a 1v1. The panther can also go toe to toe against the is2 and pershing. This is a very useful safety net as the panther provide a cost effective counter part to the allies heavy. The ost panther is cheaper than the comet, is2, or pershing, while still being able to fight them on an equal footing. I'm pretty sure the panther will reliably beat the pershing as well.

is the panther overkill against allied medium? probably. In that case ost can still use the stug. Panther being specialized into anti-heavy doesn't leave the faction with a gap in its arsenal.


conversely, both the british and us rely on tank destroyer that are designed to be effective against heavy but not cost effective against medium. This is to ensure both medium and heavy tanks remain relevant into the late game.
28 May 2016, 22:37 PM
#60
avatar of Intelligence209

Posts: 1124

OP clearly is stating OH vs British is the problem, then you have people come in and say "well okw has"

Wtf. OH is not OKW
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