Just for my interest, why are so many people on this forum arguing that Brits may have their bullshit stuff, because OKW is also bullshit?
The fact that one faction is dumb (OKW) does not justify that other factions are also dumb (Brits).
That said I like to play against Sovs+USF in 1v1 and 2v2 but seeing that an enemy plays Brits (especially in 2v2) is extremely annoying and puts most of the fun out of the game.
Brits are simply cancer. Maybe OKW is too, but then there's only garbage Ostheer left which is lacking advantages. Allies have 3 strong factions while Axis only have one (OKW) and another one that still lives in the past (Ostheer).
Basically that's the best summary for this thread. Just because the devs took some unfortunate decisions back in WFA, it doesn't mean that the game has to turn into a race-to-the-bottom.
Having insane-range emplacements is annoying. Having great tanks on top of that seems like rubbing salt in the wound.
Unfortunately, the direction that the balance patch seems to be taking will make Brit-play even more static:
- Nerfing the mobile assets of UKF
- No non-doctrinal indirect fire support for the late-game
- No meaningful nerfs to emplacements (range, auto-heal, brace)
yourselves for another 2 exciting months of emplacement-spam-to-comet-spam.
The best way to discover a faction's weaknesses is to actually play that faction. Try playing 10 games as UKF without building any
emplacements. Then, you will get a clearer idea about what really needs to be nerfed and what needs to be buffed.
What's more important, is that you will get a clearer opinion about what needs to change so that we can make emplacements for UKF optional (and, thus, nerf them).