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russian armor

Double lmg exploit

24 Mar 2016, 13:51 PM
#1
avatar of Stug life

Posts: 4474

Did they fix the bug that give you 2 lmg34/42 to obers/grens if you click fast enough?
24 Mar 2016, 15:49 PM
#2
avatar of RedT3rror

Posts: 747 | Subs: 2

Do you want to hear the good news or the bad news?
24 Mar 2016, 17:15 PM
#3
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

Do you want to hear the good news or the bad news?

Can you maybe tell me the bad news in a good way, so then it wouldn't sound so bad?

(https://www.youtube.com/watch?v=KFG4AxOz3dg)
24 Mar 2016, 18:11 PM
#4
avatar of G4bb4_G4nd4lf
Donator 33

Posts: 658

I like this bug. It rewards skill :megusta:
24 Mar 2016, 19:07 PM
#5
avatar of Stug life

Posts: 4474

So it's still there ? wow just put a 10 sec delay to rebuy the weapon that should fix it
24 Mar 2016, 21:57 PM
#6
avatar of RedT3rror

Posts: 747 | Subs: 2

jump backJump back to quoted post24 Mar 2016, 17:15 PMVuther

Can you maybe tell me the bad news in a good way, so then it wouldn't sound so bad?

(https://www.youtube.com/watch?v=KFG4AxOz3dg)


Good news: It doesn't work on all units... which is... bad news because, it tells us something about the code that is actually supposed to be copy and paste.
24 Mar 2016, 22:26 PM
#7
avatar of Kronosaur0s

Posts: 1701

lol how you do it?
25 Mar 2016, 01:08 AM
#8
avatar of Dullahan

Posts: 1384



Good news: It doesn't work on all units... which is... bad news because, it tells us something about the code that is actually supposed to be copy and paste.


How do you mean?

As far as I'm aware, Grenadier LMG is the only LMG upgrade that applies on the squad and applies only a single weapon. Ober MG34's might do it too? Most weapon upgrades are pick ups or add 2 to the squad.

But yeah it's not so much a coding issue as it is implementation. Most of Relic's unit stuff is done via .rbf files or whatever which is edited in a GUI interface. It depends on how they implemented it there, and often times Relic copy pastes existing stuff to make new stuff. But sometimes they'll copy paste something unintuitive, like minesweepers to make LMG, which results in these sorts of oversights. They'd be better off if they made everything from scratch to purpose to be honest.


26 Mar 2016, 09:13 AM
#9
avatar of Sirlami
Donator 11

Posts: 422 | Subs: 3

It wasn't only those, sapper upgrade, all flamers, sweepers ect.
31 Mar 2016, 11:17 AM
#10
avatar of RedT3rror

Posts: 747 | Subs: 2



How do you mean?

As far as I'm aware, Grenadier LMG is the only LMG upgrade that applies on the squad and applies only a single weapon. Ober MG34's might do it too? Most weapon upgrades are pick ups or add 2 to the squad.

But yeah it's not so much a coding issue as it is implementation. Most of Relic's unit stuff is done via .rbf files or whatever which is edited in a GUI interface. It depends on how they implemented it there, and often times Relic copy pastes existing stuff to make new stuff. But sometimes they'll copy paste something unintuitive, like minesweepers to make LMG, which results in these sorts of oversights. They'd be better off if they made everything from scratch to purpose to be honest.




I looked up this issue and tested something with a mod. Relic could simply fix this problem by setting the local_max_limit for the upgrade from 0 to 1. Funnily, this is already the case for Volksgrenadier's Panzerschreck.

31 Mar 2016, 11:24 AM
#11
avatar of Katitof

Posts: 17875 | Subs: 8

jump backJump back to quoted post26 Mar 2016, 09:13 AMSirlami
It wasn't only those, sapper upgrade, all flamers, sweepers ect.

I think you're confusing the lag exploit with the multiweapon bug.
1 Apr 2016, 01:08 AM
#12
avatar of ZombiFrancis

Posts: 2742

LMG42 and LMG34 are the only two that I've found to work consistently. The rest tend to have a safeguard against it, such as the 'local_max_limit' being set to 1 as was mentioned.
1 Apr 2016, 12:39 PM
#13
avatar of Kronosaur0s

Posts: 1701

How to reproduce it you smartasses Kappa
1 Apr 2016, 13:05 PM
#14
avatar of Obersoldat

Posts: 393

Double lmg obers :megusta:
1 Apr 2016, 13:18 PM
#15
avatar of G4bb4_G4nd4lf
Donator 33

Posts: 658

Tried this. Didn't work. APM not high enough :guyokay:
1 Apr 2016, 13:26 PM
#16
avatar of Katitof

Posts: 17875 | Subs: 8

Tried this. Didn't work. APM not high enough :guyokay:

Do you even macro? :snfPeter:
1 Apr 2016, 13:34 PM
#17
avatar of G4bb4_G4nd4lf
Donator 33

Posts: 658


Do you even macro? :snfPeter:


u wot? :snfQuinn:
1 Apr 2016, 13:36 PM
#18
avatar of Katitof

Posts: 17875 | Subs: 8



u wot? :snfQuinn:


These things that make mouses and keybords do shit for you when you press one button.
1 Apr 2016, 13:42 PM
#19
avatar of G4bb4_G4nd4lf
Donator 33

Posts: 658



These things that make mouses and keybords do shit for you when you press one button.


My mouse got one button for double-click. Still doesn't work. :snfBarton:
1 Apr 2016, 13:49 PM
#20
avatar of Katitof

Posts: 17875 | Subs: 8



My mouse got one button for double-click. Still doesn't work. :snfBarton:

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