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russian armor

Conscript scaling

16 Mar 2016, 19:43 PM
#21
avatar of Plaguer

Posts: 498

With PPSHs they're pretty strong late game, especially if you're playing with the Guard Rifle Combined Arms Tactics commander or whateverthehell and have some Guards support your Pushing cons, I've found this to be very viable in 1v1s and 2v2s, the only problem with this commander is that it doesn't have a call in tank but that can be covered by the IL-2 loiter + howitzer combo to deal with infantry
16 Mar 2016, 19:58 PM
#22
avatar of Australian Magic

Posts: 4630 | Subs: 2

jump backJump back to quoted post16 Mar 2016, 19:43 PMPlaguer
With PPSHs they're pretty strong late game, especially if you're playing with the Guard Rifle Combined Arms Tactics commander or whateverthehell and have some Guards support your Pushing cons, I've found this to be very viable in 1v1s and 2v2s, the only problem with this commander is that it doesn't have a call in tank but that can be covered by the IL-2 loiter + howitzer combo to deal with infantry


Problem with PPSH Cons is (unless you ambush around the corner) that you need to reinfrce/retreat after each frontall assault :foreveralone:
16 Mar 2016, 20:00 PM
#23
avatar of thedarkarmadillo

Posts: 5279

jump backJump back to quoted post16 Mar 2016, 19:43 PMPlaguer
With PPSHs they're pretty strong late game, especially if you're playing with the Guard Rifle Combined Arms Tactics commander or whateverthehell and have some Guards support your Pushing cons, I've found this to be very viable in 1v1s and 2v2s, the only problem with this commander is that it doesn't have a call in tank but that can be covered by the IL-2 loiter + howitzer combo to deal with infantry

i usually run the 85s, radio intercept and con ppsh/repair in 1v1 and it works really well but i think the issue is that the only way to make soiet mainline infantry is with a weapon upgrade thats only doctrinal... while all other factions have better infantry to begin with AND some sort of upgun/specialisation

its the same as the problem with the doctrinal 85s- not having the tools to scale nondoc means a huge swath of commanders lacking said scaling are useless

like imagine if the wehr only had stubby p4s and no mg42 for grens... they would be a total joke in the late game... they already struggle vs bar rifles and cheaper but nearly as good mediums armour from ukf and usf...
16 Mar 2016, 20:19 PM
#24
avatar of BeefSurge

Posts: 1891

Give them more men per squad as they vet.
16 Mar 2016, 20:36 PM
#25
avatar of Katitof

Posts: 17875 | Subs: 8

Give them more men per squad as they vet.


Makes no sense, fixes nothing, 7 useless rifles don't make much of a difference from 6 useless rifles, discourages from using them even more as you end up heavily pop cap taxed by a squad that still does nothing other then feeding vet, but now they don't fit in any kind of cover.
16 Mar 2016, 21:17 PM
#26
avatar of newvan

Posts: 354

More than 6 models in any squad doesn't make any sense, its only more problems with finding cover, more problems with stacking closer in cover = more models wipes from AOE = more experience for enemy, its useless for garrisons and etc. It will create more problems than advantages for player.
16 Mar 2016, 21:23 PM
#27
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

Conscripts don't need to scale, they have utility :hyper:
16 Mar 2016, 22:48 PM
#28
avatar of Gumboot

Posts: 199

What are peoples thoughts on the cost of unlocks mol/AT nade for a core unit that doesn't scale? I find come mid/late game it looses it's use and it delayed me tech to get it.

Unless your swarming cons I cannot justify the price.

17 Mar 2016, 00:36 AM
#29
avatar of PencilBatRation

Posts: 794

Change their cost to 200MP. Problem solved.
17 Mar 2016, 00:41 AM
#30
avatar of TNrg

Posts: 640

Change their cost to 200MP. Problem solved.


Making yet another spam meta doesn't fix anything.
17 Mar 2016, 00:43 AM
#31
avatar of TNrg

Posts: 640

jump backJump back to quoted post16 Mar 2016, 22:48 PMGumboot

Unless your swarming cons I cannot justify the price.



Yeah, compare volks (250 mp) and cons (240 mp). Which one would you choose in terms of scalability, abiilties, upgrades, general cost efficiency? Or grenadiers which cost the same as cons but have fausts the LMG42 upgrage and scale like 24 times better. Oh and even without upgrades just win conscripts most of the time.
17 Mar 2016, 00:53 AM
#32
avatar of A big guy 4u

Posts: 168

Change their cost to 200MP. Problem solved.


Soviets need better units not cheaper ones.

17 Mar 2016, 16:55 PM
#33
avatar of Tasty

Posts: 40

They should combine the Molotov and AT nade upgrade into one, it doesn't make much sense to have to expensive separate upgrades for one average unit that doesn't perform at all without these upgrades, so just to make good USF of Cons you have to spent additional MP and fuel, even more than USF has to.

They should also introduce some side upgrades to improve their usefulness, PTRS and PPSHs as stock upgrades and problem solved.
17 Mar 2016, 17:00 PM
#34
avatar of Hans G. Schultz

Posts: 875 | Subs: 2

Conscripts don't need to scale, they have utility :hyper:

+1 Cons are a utility unit, not 'main-line terminators'.
17 Mar 2016, 17:09 PM
#35
avatar of DustBucket

Posts: 114

What about a vet and tier requirement that causes cons to become frontoviki squads when met?
17 Mar 2016, 17:11 PM
#36
avatar of thedarkarmadillo

Posts: 5279


+1 Cons are a utility unit, not 'main-line terminators'.

Noone is asking for "main line terminators" they (we) are asking for the core infantry of the faction to be useful past 10 min, asking for them not to be a bleed
Askimg for SOME reason to not spam maxims
The idea of "get what you need" from doctrines is out dated amd NO ONE else needs to do this. If the core is strong enough to stand on its own then doctrines can offer variation in gameplay, can open up new choices... Unless of course you like the idea of a faction that needs to spam assault mgs in order to stay on the field
17 Mar 2016, 17:54 PM
#37
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2


+1 Cons are a utility unit, not 'main-line terminators'.


Someone didn't receive the sarcasm memo.

Molo/AT nade upgrade could be fuse together or AT nade be cheaper fuelwise. Cons could be cheaper to reinforce at vet3 or add an upgrade after T3 which let them reinforce cheaper-.
Penals should be doing the heavy carrying while cons soak damage.
17 Mar 2016, 18:24 PM
#38
avatar of Hans G. Schultz

Posts: 875 | Subs: 2



Someone didn't receive the sarcasm memo.

+1, cannot add to sarcasm without being misunderstood. :guyokay:


The idea of "get what you need" from doctrines is out dated amd NO ONE else needs to do this. If the core is strong enough to stand on its own then doctrines can offer variation in gameplay, can open up new choices... Unless of course you like the idea of a faction that needs to spam assault mgs in order to stay on the field

wat
17 Mar 2016, 19:08 PM
#39
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2


+1, cannot add to sarcasm without being misunderstood. :guyokay:


Emote, i/ or twitch chat slang helps :P There's no such thing as "normal" sarcasm on this forums.
17 Mar 2016, 20:53 PM
#40
avatar of tightrope
Senior Caster Badge
Patrion 39

Posts: 1194 | Subs: 29

I have been trying to use penals a lot since the vet hotfix but they simply aren't good enough. I think they need to be buffed first, then wait a bit and see where the meta lies, then take a look at cons after.
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