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russian armor

UKF in its current state does not belong to COH2

14 Mar 2016, 02:57 AM
#21
avatar of zerocoh

Posts: 930

Jesus, this is worse than the steam forums.
14 Mar 2016, 03:07 AM
#22
avatar of WhiteFlash
Senior Mapmaker Badge
Benefactor 119

Posts: 1295 | Subs: 1

jump backJump back to quoted post14 Mar 2016, 01:50 AMSvanh


- I believe you mean "Bofors - Cheap, no good counter until mid-game"

I suggest you either play a few UKF games or check the stats of their units (preferably both) to better appreciate the weaknesses of the faction.


The bofors is completely ridiculous.
14 Mar 2016, 03:30 AM
#23
avatar of Vamp

Posts: 40

jump backJump back to quoted post14 Mar 2016, 02:57 AMzerocoh
Jesus, this is worse than the steam forums.

Nothing is worse than steam forums.
14 Mar 2016, 03:50 AM
#24
avatar of Grumpy

Posts: 1947

Mods on this site need to start cutting down the amount of useless shitposts on this site. OP makes a topic intending to spur balance discussion with some clear, succinct points along with explanations and literally every single post in this thread so far is absolute trash posted by what appears to be 13 year olds


No, the original post was a shitpost masquerading as something intending to spur balance discussions.

Emplacements have no counter? Maybe, other than LeIG, LefH, flame nades, flame pios, mortar halftrack, multiple shrek squads, JT, Elefant, etc ad nauseam.

Svanh did reply in a completely non-juvenile way. His reply was spot on.
14 Mar 2016, 03:56 AM
#25
avatar of ferwiner
Donator 11

Posts: 2885

Mods on this site need to start cutting down the amount of useless shitposts on this site. OP makes a topic intending to spur balance discussion with some clear, succinct points along with explanations and literally every single post in this thread so far is absolute trash posted by what appears to be 13 year olds


This isn't even ballance subforum... And btw OP already made 280 posts on this site. ALL of them are shitposts... Even if he now started to show cruzz-like wisdom people won't listen to him.
14 Mar 2016, 04:15 AM
#26
avatar of IGOR

Posts: 228

lol are you serious ? do you even play as brits ? ..
14 Mar 2016, 04:19 AM
#27
avatar of Svanh

Posts: 181

The bofors is completely ridiculous.

Certainly. I should have been clearer but I agree with PenileBatRation when it comes to the Bofors.

280/30 is only slightly more than a M5 Halftrack for a unit that locks out an area to everything below medium tanks and, when combined with a Mortar Pit, doesn't really have a counter that requires less skill than the emplacements (before medium tanks). 1000 health is also a bit much given that the 17 Pounder has 900 and a larger hitbox.

What would you change about the Bofors?
14 Mar 2016, 04:20 AM
#28
avatar of Wygrif

Posts: 278

Brits OP? Odd that they don't have the highest winrate in any mode. . .
14 Mar 2016, 05:04 AM
#29
avatar of Spinflight

Posts: 680

"Certainly. I should have been clearer but I agree with PenileBatRation when it comes to the Bofors."

Just imagine if it had twice the HP, was free, you had no mobile idf and your tanks had 50% less armour...

14 Mar 2016, 05:13 AM
#30
avatar of Mittens
Donator 11

Posts: 1276

jump backJump back to quoted post14 Mar 2016, 02:45 AMTobis


You can't just say Piat OP...

You must KNOW Piat OP.



Can cumfirm, brits OPopie. Mobile mortar pit and 17pndr 80 range vs jagtiger 85 and can bounce 17pndr.
14 Mar 2016, 05:39 AM
#31
avatar of PanzerGeneralForever

Posts: 1072

Bofors needs price increase, Cromwell maybe a slight fuel increase. Everything else is fine. Bofors needs a price increase. Atm I think Brits are easily on par with OKW in team games if not the best. And did i mention Bofors needs a price increase?
14 Mar 2016, 06:30 AM
#32
avatar of PencilBatRation

Posts: 794

@EffenNewbie; So you are suggesting 12-13CP units costing 800MP-290Fuel as the counter to sim city which can be constructed 5 min in game? leIG has the same range as the pit, which gains vet in like 3 minutes and then it's invincible.

And btw OP already made 280 posts on this site. ALL of them are shitposts...


That level of brain functioning and communication would be acceptable if you were living in a cave far away from the civilized world, oh wait...
14 Mar 2016, 06:54 AM
#33
avatar of Spinflight

Posts: 680

Mortar pit.... Invincible...


*my sides hurt*!
14 Mar 2016, 07:45 AM
#34
avatar of Aladdin

Posts: 959

So unless this expansion pack is relic's scorched earth strategy in order to abandon this game forever while milking some little cash, they should make some quick adjustments or the playerbase will shrink and go extinct in no time. There are a couple of issues;


No clear disadvantageStrong support tiers and units are there to make up for their weak inf? Nah that is the SU Aye? Tommies beat the most elite AI units, sappers can rekt their much more expensive counterparts. So you wonder why they have the best HMG in game, Most durable and sniper(Vet, easy to gain) with high lategame value, and antimatter emplacement.

Ridiculously OP vehicles.Starting from the cromwell which can either push back or nitrocharge a panther and completely destroy it all for a mere 110 fuel cost. And then there are comet blobs and centaurs. The former has the speed of a light car while being capable of destroying the heaviest of heavies and the latter does not even allow units to fall back.

Emplacements - Cheap, no counter. That's about it.



Possible solutions, any one should be enough;
- Increase the cost of their emplacement. 600 MP minimum.
- Give OstInTears non-doc hard-counters or semi-hard-counters.
- Reduce the cost of leFH to 400MP. Increase their damage against buildings.
- Reduce the BOF ROF, increase the vet requirement for the pit and add a fuel cost.

As for vehicles;

- Increase the fuel cost for cromwell to 140.
- Reduce the comest's speed by %15 at the very least.
- Increase the fuel cost for cenatur to 125.


Note: This is not intended to harm anyone's feeling. Please have some tolerance and discuss the issue.


Now tell us whose smurf you are?
14 Mar 2016, 08:13 AM
#35
avatar of Katitof

Posts: 17875 | Subs: 8

jump backJump back to quoted post14 Mar 2016, 07:45 AMAladdin


Now tell us whose smurf you are?



My bets on Donald Trump.
14 Mar 2016, 08:15 AM
#36
avatar of Aladdin

Posts: 959

jump backJump back to quoted post14 Mar 2016, 08:13 AMKatitof



My bets on Donald Trump.


maybe the Alexandvar guy's smurf he is?
14 Mar 2016, 13:42 PM
#37
avatar of WhiteFlash
Senior Mapmaker Badge
Benefactor 119

Posts: 1295 | Subs: 1

jump backJump back to quoted post14 Mar 2016, 04:19 AMSvanh

Certainly. I should have been clearer but I agree with PenileBatRation when it comes to the Bofors.

280/30 is only slightly more than a M5 Halftrack for a unit that locks out an area to everything below medium tanks and, when combined with a Mortar Pit, doesn't really have a counter that requires less skill than the emplacements (before medium tanks). 1000 health is also a bit much given that the 17 Pounder has 900 and a larger hitbox.

What would you change about the Bofors?


Make it act essentially like the ostwind main gun does.
Phy
14 Mar 2016, 13:59 PM
#38
avatar of Phy

Posts: 509 | Subs: 1

I don't feel brits are OP at all. Problem I see are emplacements. So cheap to build -and use- and require a lot of micro to be countered -not fair-. Plus heavy emplacement style makes the game so awful and skillness.
14 Mar 2016, 14:05 PM
#39
avatar of Gdot

Posts: 1163 | Subs: 1

FUCK the bofors. Way too cheap. Get this cancer out of the game.
15 Mar 2016, 09:36 AM
#40
avatar of Soheil

Posts: 658

jump backJump back to quoted post14 Mar 2016, 14:05 PMGdot
FUCK the bofors. Way too cheap. Get this cancer out of the game.

+1
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