40 minutes of gameplay from The British Forces
									25 Aug 2015, 09:00 AM
				
	#21					
								
					
				
		
Posts: 4928
They do need to rework the artillery a bit I think. If it's gonna keep the delay and inaccuracy, at least make the flare free. Perhaps on a global cooldown.
			
		
									25 Aug 2015, 09:09 AM
				
	#22					
								
					
				
		
 
    		            			 14
14			Posts: 10665 | Subs: 9
Plus 222 which now requires no ammo for upgrade rapes it and you need 90muni and t2 to buy a flamer upgrade and cant repair it without sappers who in t2 as well.
Iirc, the UC can self-repair, but at a cost.
									25 Aug 2015, 09:10 AM
				
	#23					
								
					
				
		
 4
4			Posts: 1194 | Subs: 1
Iirc, the UC can self-repair, but at a cost.
....At vet 1

									25 Aug 2015, 09:21 AM
				
	#24					
								
					
				
		
Posts: 1802 | Subs: 1
Brits are designed like an "Axis" faction. Very strong late game which is good for a change. Their armor is good too. IMO they are well designed and just need some fine tuning, and I think they are designed way better than WFA. Their only problem "might" be very early in the game with Kuble rush and double sniper.
			
		
									25 Aug 2015, 10:39 AM
				
	#25					
								
					
				
		
Posts: 17914 | Subs: 8
They do need to rework the artillery a bit I think. If it's gonna keep the delay and inaccuracy, at least make the flare free. Perhaps on a global cooldown.
There is global cooldown for the arty call, Quinn even explains it on the vid.
So there is cooldown, inaccuracy, huge delay and short range for flare.
You won't be clearing a defensive line with it like you can with lefh or ML20.
									25 Aug 2015, 10:45 AM
				
	#26					
								
					
				
		
Posts: 2561
The arty was terrible in alpha and it looks like they haven't changed much. It's going to need to be one of the first things they buff considering UKF's lack of indirect options.
There is global cooldown for the arty call, Quinn even explains it on the vid.
So there is cooldown, inaccuracy, huge delay and short range for flare.
You won't be clearing a defensive line with it like you can with lefh or ML20.
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