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About the next patch. T70s are coming!

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15 Jul 2015, 07:18 AM
#61
avatar of BeltFedWombat
Patrion 14

Posts: 951

Really? Like I said, tweak the fuel cost. Make getting one an impactive decision. It will slow down T2 if you invest in one and it can't be everywhere at once. Two rifle squads can take down a 221, after all.
15 Jul 2015, 07:45 AM
#62
avatar of Katitof

Posts: 17892 | Subs: 8

Really? Like I said, tweak the fuel cost. Make getting one an impactive decision. It will slow down T2 if you invest in one and it can't be everywhere at once. Two rifle squads can take down a 221, after all.

Its still autowin vs early USF and whole sov T1.
15 Jul 2015, 07:49 AM
#63
avatar of Aerohank

Posts: 2693 | Subs: 1

jump backJump back to quoted post15 Jul 2015, 07:45 AMKatitof

Its still autowin vs early USF and whole sov T1.


What are bazookas?
15 Jul 2015, 07:55 AM
#64
avatar of ElSlayer

Posts: 1605 | Subs: 1

Really? Like I said, tweak the fuel cost. Make getting one an impactive decision. It will slow down T2 if you invest in one and it can't be everywhere at once.


Well, T-70 can't be everywhere too, so I guess that we have no problem with it at all?

Two rifle squads can take down a 221, after all.

Two rifles will lose 2 models to bring 221 to half HP and then it will just get back to repairs.
15 Jul 2015, 07:57 AM
#65
avatar of Katitof

Posts: 17892 | Subs: 8



What are bazookas?

Single one isn't effective as you need 3 shots, early fuel spending on anything that isn't tech that will equalize number of infantry squads is mandatory, you won't have muni for it.
It'll trigger cascade effect for USF where they would be forced to counter something that isn't supposed to be there at that time.

221 and HMG42 combo would overpower early USF effortlessly quite fast as you would be able to get delayed counter for only one of them.
15 Jul 2015, 07:57 AM
#66
avatar of Iron Emperor

Posts: 1653

Played some inhouse 2v2s yesterday to check out the patchnotes and how they work. I didn't see that much of a problem as Ostheer with the slower teching.

Only thing that is probably the most frightening is the fast M5 + Quad. Only 120 ammo (without requirements). When will the HT get it's Flame upgrade back, without the tech of tier 3.

15 Jul 2015, 08:04 AM
#67
avatar of Katitof

Posts: 17892 | Subs: 8

Played some inhouse 2v2s yesterday to check out the patchnotes and how they work. I didn't see that much of a problem as Ostheer with the slower teching.

Only thing that is probably the most frightening is the fast M5 + Quad. Only 120 ammo (without requirements). When will the HT get it's Flame upgrade back, without the tech of tier 3.


Yea at this point it doesn't make much sense for FHT to have BP2 requirement.
15 Jul 2015, 08:07 AM
#68
avatar of Iron Emperor

Posts: 1653

jump backJump back to quoted post15 Jul 2015, 08:04 AMKatitof

Yea at this point it doesn't make much sense for FHT to have BP2 requirement.


Still, M5 would make pudding of a FHT Kappachullo
15 Jul 2015, 08:14 AM
#69
avatar of Katitof

Posts: 17892 | Subs: 8



Still, M5 would make pudding of a FHT Kappachullo

I'm quite sure they aren't really meant to fight each other.
Ost have T2 AT guns, now they'll have to use them.
15 Jul 2015, 08:22 AM
#70
avatar of Iron Emperor

Posts: 1653

I agree with you on that they're not meant to fight each other, but if they do, the M5 will just kick the halftracks ass because of the damage. And yes AT guys are needed now.
15 Jul 2015, 08:23 AM
#71
avatar of atouba

Posts: 482



the 222 would need a massive buff to make it a threat to the stuarts/t70. The stuart have nearly 2x the hp for starter.

normally this would be a job for puma, but it's a doctrine unit. Unless Relic make the puma a default unit....


Maybe adding Puma to Building 2 and slightly increasing Building 2 cost would be fine. Even a Puma also faces Su76...At before what they need is waiting for the Stug or ostwind,but now the 2 units are just too late...
222? In fact its just a scortcar...Its not a light tank. The M5 can kill it in 3 seconds ...
251 needs some love. Comparing to the soviet M5+quad and Usf AA halftrack, it has no suppression,but still needs to unlock the flamethrower at BP 2.Just bad enough. When going to BP 2, no people will waste 120 munitions to buy that...A panzershreck PG would be better.
15 Jul 2015, 08:25 AM
#72
avatar of Katitof

Posts: 17892 | Subs: 8

As I've said, these are the changes that will completely flip meta.
Players will basically have to relearn the game now and adapt to new dynamics or they'll catch lolcakes and infest forums with QQ thread, like people who already QQ about ost tech costs without having a clue on how it works in practice.
15 Jul 2015, 08:38 AM
#73
avatar of Aerohank

Posts: 2693 | Subs: 1

jump backJump back to quoted post15 Jul 2015, 08:25 AMKatitof
As I've said, these are the changes that will completely flip meta.
Players will basically have to relearn the game now and adapt to new dynamics or they'll catch lolcakes and infest forums with QQ thread, like people who already QQ about ost tech costs without having a clue on how it works in practice.


Those are more or less the exact words of Porygon after March Deployment Patch.
15 Jul 2015, 08:43 AM
#74
avatar of Iron Emperor

Posts: 1653

Those are more or less the exact words of Porygon after March Deployment Patch.


Aerohank doesn't even know what Bazooka's are. And now he's talking about March Deployment?!? Kappa. Perhaps some more lessons from big bad bear will help him Kappachullo

:foreveralone:
15 Jul 2015, 09:45 AM
#75
avatar of vasa1719

Posts: 2635 | Subs: 4

Permanently Banned
I really have bad feeling about cost of t3 and captain from alpha, 80 and 60 fuel its to cheap, maybe about soviet t3 thay need change price for 100 for t3 like people write and 80 for t4 or somthing like that. But so cheap captain with not bad stuart and rifles OpieOP.
15 Jul 2015, 10:36 AM
#76
avatar of Zyllen

Posts: 770

jump backJump back to quoted post15 Jul 2015, 07:57 AMKatitof

Single one isn't effective as you need 3 shots, early fuel spending on anything that isn't tech that will equalize number of infantry squads is mandatory, you won't have muni for it.
It'll trigger cascade effect for USF where they would be forced to counter something that isn't supposed to be there at that time.

221 and HMG42 combo would overpower early USF effortlessly quite fast as you would be able to get delayed counter for only one of them.


I dont see much of an issue. both axis factions have been dealing with the jeep and m3 for ages right now. simply standing in cover and concentrating firepower will bring a 221 down. still i dont believe that is the solution and i rather see the pak moved to tier 1 to deal with the m20 that comes out before its counter
15 Jul 2015, 10:52 AM
#77
avatar of ATCF
Donator 33

Posts: 587

How about we bring back the Flame halftrack´s damage lvl´s back to the BETA period with both flamers having 20dmg, it would work like the original KV-8 but it would not have the crazy VET 2 armor bonus that made it almost impossible to kill, that way it could be a serious threat to infantry but still die to mass AT in a single volley, a real class cannon that could wipe retreating units in seconds!
15 Jul 2015, 10:58 AM
#78
avatar of Firesparks

Posts: 1930

jump backJump back to quoted post15 Jul 2015, 10:52 AMATCF
How about we bring back the Flame halftrack´s damage lvl´s back to the BETA period with both flamers having 20dmg, it would work like the original KV-8 but it would not have the crazy VET 2 armor bonus that made it almost impossible to kill, that way it could be a serious threat to infantry but still die to mass AT in a single volley, a real class cannon that could wipe retreating units in seconds!


flame doesn't harm vehicle much less light tanks. buffing the halftrack isn't really going to help the ost against stuarts or the t70.
15 Jul 2015, 11:08 AM
#79
avatar of ElSlayer

Posts: 1605 | Subs: 1

Yeah, I like how this thread went from
"Give ost more options to fight early T-70"
to
"Buff ost"
15 Jul 2015, 11:22 AM
#80
avatar of Katitof

Posts: 17892 | Subs: 8

jump backJump back to quoted post15 Jul 2015, 10:36 AMZyllen


I dont see much of an issue. both axis factions have been dealing with the jeep and m3 for ages right now. simply standing in cover and concentrating firepower will bring a 221 down. still i dont believe that is the solution and i rather see the pak moved to tier 1 to deal with the m20 that comes out before its counter

Yes, but both axis factions have RIGHT TOOLS for it.
No side costs for AT/faust/shreck.

They have it from the get go.
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