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russian armor

Jackson spam

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10 Jun 2015, 15:29 PM
#181
avatar of daspoulos

Posts: 1116 | Subs: 1

Permanently Banned
I will say that double jacksons is very hard to deal with. Add in a scott and your supporting riflemen. You can't really simply just compensate with shrecked infantry because the scott, just like the jackson is extremely cost effective and therefore share great synergy with each other.

Panther i'd say is the only real way to deal with a jackson. Infantry if your opponent isn't quite that good. ATleast in the late game. Early game you can bum rush it while you still have the edge, but nothing trades well against a jackson and the cumulative and reliable damage it causes to you over time will put you on the backfoot. Its almost like the obersoldaten of tank destroyers.

Not gonna say its OP except for the AP rounds, but its the best TD in the game pound for pound.
11 Jun 2015, 03:37 AM
#182
avatar of QueenRatchet123

Posts: 2280 | Subs: 2

Permanently Banned


Not gonna say its OP except for the AP rounds, but its the best TD in the game pound for pound.


jp4
11 Jun 2015, 07:20 AM
#183
avatar of JohnnyB

Posts: 2396 | Subs: 1



jp4


ummm... nope.
11 Jun 2015, 07:28 AM
#184
avatar of Iron Emperor

Posts: 1653

Ummm... Yea Get it to vet 2 or higher and you'll be bombarded by epicness
11 Jun 2015, 08:07 AM
#185
avatar of QueenRatchet123

Posts: 2280 | Subs: 2

Permanently Banned
jump backJump back to quoted post11 Jun 2015, 07:20 AMJohnnyB


ummm... nope.


L2P
11 Jun 2015, 08:38 AM
#186
avatar of JohnnyB

Posts: 2396 | Subs: 1



L2P


:thumbsup:
11 Jun 2015, 14:51 PM
#187
avatar of WingZero

Posts: 1484

I will say that double jacksons is very hard to deal with. Add in a scott and your supporting riflemen. You can't really simply just compensate with shrecked infantry because the scott, just like the jackson is extremely cost effective and therefore share great synergy with each other.


This strategy requires tremendous amount of micro, the average player will have a difficult time kiting with scott/Rifiles and pulling Jacksons back from Shreks.
11 Jun 2015, 15:29 PM
#188
avatar of QueenRatchet123

Posts: 2280 | Subs: 2

Permanently Banned


This strategy requires tremendous amount of micro, the average player would give up and play axis.


fixed that for you :snfPeter:
11 Jun 2015, 15:42 PM
#189
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2



This strategy requires tremendous amount of micro, the average player will just go Soviets and full call in meta




fixed that for you :snfPeter:


FTFY
11 Jun 2015, 16:01 PM
#190
avatar of QueenRatchet123

Posts: 2280 | Subs: 2

Permanently Banned


This strategy requires tremendous amount of micro, the average player will gren blob into tiger spam






FTFY


fixed that for you
11 Jun 2015, 16:03 PM
#191
avatar of daspoulos

Posts: 1116 | Subs: 1

Permanently Banned
Still worse than the supreme t2 into dual is2 or t1 into guard+120+t34s
11 Jun 2015, 16:36 PM
#192
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

This strategy requires tremendous amounts of micro, the average player will come to the forums to whine about how OP the other faction is.

/thread
11 Jun 2015, 16:38 PM
#193
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

This strategy requires tremendous amounts of micro, the average player will come to the forums to whine about how OP the other faction is.

It's like you're staring directly into my soul
11 Jun 2015, 18:01 PM
#194
avatar of Brick Top

Posts: 1159

Best way to deal with Jackson is same way as Snipers, use shot blockers to prevent it from kiting.

And they could just fix USA pop cap abuse by giving the vehicle crews themselves the same pop cap as their tank, so when they exit, nothing would change..
11 Jun 2015, 18:07 PM
#195
avatar of TheSleep3r

Posts: 670


And they could just fix USA pop cap abuse by giving the vehicle crews themselves the same pop cap as their tank, so when they exit, nothing would change..


And when you lose the vehicle with crew outside, you are stuck with 0 dps shit unit :snfPeter:

We've been through this multiple times.
11 Jun 2015, 18:56 PM
#196
avatar of VonIvan

Posts: 2487 | Subs: 21

11 Jun 2015, 19:04 PM
#197
avatar of Bulgakov

Posts: 987



And when you lose the vehicle with crew outside, you are stuck with 0 dps shit unit :snfPeter:

We've been through this multiple times.


Seems like a fitting result of losing your vehicle with the crew outside.


You can always banzai them into the MG42s. I don't really see a problem with the crews having high popcap. They can even keep their veterancy for the next vehicle. If they have no vet - kamikaze!!1!
11 Jun 2015, 19:48 PM
#198
avatar of AvNY

Posts: 862

Best way to deal with Jackson is same way as Snipers, use shot blockers to prevent it from kiting.

And they could just fix USA pop cap abuse by giving the vehicle crews themselves the same pop cap as their tank, so when they exit, nothing would change..



I am not sure how the current meta truly stacks up... but prior to this patch it was certainly the case that a full 100 pop US late game army was not going to stand up to a 100 pop axis army with much more survivable heavies. harden the cap and you probably have to lower the pop cost and upkeep of US units.
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