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russian armor

Blitz ability too good?

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2 Oct 2014, 18:08 PM
#1
avatar of NinjaWJ

Posts: 2070

I find this ability ridiculous on some vehicles. Seems okay on PZ4 but on other vehicles like the Panther, Tiger, and I think KT, it is too much. It is especially broken on tanks like the Panther, which already has high armor and a nice gun. It is also extremely problematic when combined with smoke. Panthers and Tigers can race past your AT weapons (playing as Soviets) with the blitz ability, while shrugging off damage, and then smoking out of trouble.

what do you guys think
2 Oct 2014, 18:15 PM
#2
avatar of Airborne

Posts: 281

Blitz, need to work only forward, not backward. so it isn´t a savening grace for axis tanks.
2 Oct 2014, 19:01 PM
#3
avatar of Katitof

Posts: 17890 | Subs: 8



Imagine the butthurt when they would have done to it what they have done to soviet SPGs vet1 ability(double the cost, nerf efficiency by 50%, call it balanced as a ninja change).
2 Oct 2014, 19:23 PM
#4
avatar of Thunderhun

Posts: 1617

Blitz and stun are just retarded abilities compared how useless capping territories with IS-2s. These really need to be fixed.
2 Oct 2014, 19:26 PM
#5
avatar of Aerohank

Posts: 2693 | Subs: 1

Nah, the axis need it because the Allies have all the good AT units.
2 Oct 2014, 19:27 PM
#6
avatar of Ohme
Honorary Member Badge
Donator 11

Posts: 889 | Subs: 1

Blitz is the single most OP ability if you compare it side by side with the capture mode of soviet tanks.
2 Oct 2014, 19:29 PM
#7
avatar of NinjaWJ

Posts: 2070



Imagine the butthurt when they would have done to it what they have done to soviet SPGs vet1 ability(double the cost, nerf efficiency by 50%, call it balanced as a ninja change).


What do you mean. I am not sure I understand your comment
2 Oct 2014, 19:43 PM
#8
avatar of YouGetGot

Posts: 71



Imagine the butthurt when they would have done to it what they have done to soviet SPGs vet1 ability(double the cost, nerf efficiency by 50%, call it balanced as a ninja change).


Most of your posts I don't agree with but that's HILARIOUS!!!!
2 Oct 2014, 19:47 PM
#9
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2



What do you mean. I am not sure I understand your comment


I don't know what SPGs but we could still be talking about Tracking here :P

PD: DAT GIF!
2 Oct 2014, 19:49 PM
#10
avatar of Katitof

Posts: 17890 | Subs: 8



What do you mean. I am not sure I understand your comment


As simple as I can get:

Imagine if relic took a dump on the ability, making it absolutely horrible and overpriced like they did it with soviet SPGs vet1 ability. It would create the greatest shitstorm of our times with "omg rerik u borked axis armur needz 1000 armr buffz to cmpnsate!".
2 Oct 2014, 19:49 PM
#11
avatar of VIPUKS

Posts: 431 | Subs: 1

You probably haven't seen wc51 "step on it" or m3 and m10 ? Now that is hell of the boost.
2 Oct 2014, 20:04 PM
#12
avatar of Medman

Posts: 39

jump backJump back to quoted post2 Oct 2014, 19:49 PMVIPUKS
You probably haven't seen wc51 "step on it" or m3 and m10 ? Now that is hell of the boost.


Oh sweet my 10 fuel unit lives to fight another day! *watches Panther blitz away from 4 tanks*
2 Oct 2014, 20:09 PM
#13
avatar of VIPUKS

Posts: 431 | Subs: 1

jump backJump back to quoted post2 Oct 2014, 20:04 PMMedman


Oh sweet my 10 fuel unit lives to fight another day! *watches Panther blitz away from 4 tanks*


have yoų seen what happens when you put 4 zooks in m3 and launch it at speed of light dominating pumas, pz2, jadpanzer ?
2 Oct 2014, 20:24 PM
#14
avatar of Kamfrenchie

Posts: 41

jump backJump back to quoted post2 Oct 2014, 20:09 PMVIPUKS


have yoų seen what happens when you put 4 zooks in m3 and launch it at speed of light dominating pumas, pz2, jadpanzer ?


4 zooks in a m3 ? I don't think you can fit more than 2 on a squad, and it's not like the thing can take a pz2 volley (or not much more), not to mention the likely presence of shreck volks, possibly sturmpios.
2 Oct 2014, 20:28 PM
#15
avatar of NinjaWJ

Posts: 2070

I think they should take it off Panther, Tiger, and KT. They have heavy armor and smoke already. There is no need to give them a steroid like that
2 Oct 2014, 21:16 PM
#16
avatar of Showtaro

Posts: 121

jump backJump back to quoted post2 Oct 2014, 20:09 PMVIPUKS


have yoų seen what happens when you put 4 zooks in m3 and launch it at speed of light dominating pumas, pz2, jadpanzer ?


You can only put one squad inside an M3 and you can only equip two bazookas on riflemen/RE.

Also, I dont think you can get an M3 by normal means using USF.

Correct me If Im wrong, but "step on it" does not give speed bonus like blitzkrieg, it only gives acceleration bonus.
2 Oct 2014, 21:24 PM
#17
avatar of Romeo
Honorary Member Badge
Benefactor 115

Posts: 1970 | Subs: 5

no, you can put two squads in an M3. You have to go mechanized to get it. It does give a huge speed bonus.
2 Oct 2014, 21:35 PM
#18
avatar of Arclyte

Posts: 692

great idea, lets put 180+ munitions worth of shitty AT weapons and hundreds of manpower in the games weakest transport unit
2 Oct 2014, 21:45 PM
#19
avatar of Romeo
Honorary Member Badge
Benefactor 115

Posts: 1970 | Subs: 5

Well it's true, against a jagdpanzer it works very well. Yes bazookas are bad, yes the M3 is bad, but in that specific situation he's got a point.
2 Oct 2014, 21:54 PM
#20
avatar of Brachiaraidos

Posts: 627

jump backJump back to quoted post2 Oct 2014, 21:45 PMRomeo
Well it's true, against a jagdpanzer it works very well. Yes bazookas are bad, yes the M3 is bad, but in that specific situation he's got a point.


A single shreck would also ruin it. M3 is god awful.
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