Can Relic please sort out the fucking parthing
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									7 Aug 2014, 11:31 AM
				
	#1					
								
					
				
		Posts: 188
I am fucking fed up of units retreating into blobs of troops or not retreating at all i was ply a 1v1 game and i press retreat only for my units to stand still while retreating what utter bullshit
			
		
									7 Aug 2014, 11:36 AM
				
	#2					
								
					
				
		Posts: 577
The rage is so strong, it's starting to consume your ability to write English?
D:
Yes pathing is a serious issue, but you seem to rage about something that is no issue. Retreating is no "get out of jail free" card. They will retreat the shortest way to your base, if your opponent has a blob in between then your opponent outplayed you.
			
		D:
Yes pathing is a serious issue, but you seem to rage about something that is no issue. Retreating is no "get out of jail free" card. They will retreat the shortest way to your base, if your opponent has a blob in between then your opponent outplayed you.
									7 Aug 2014, 11:57 AM
				
	#3					
								
					
				
		Posts: 987
I dsiagree with OP about retreating through blobs - you can vaguely predict direction, it'll be more or less a straight line to your base.
BUT you are right about the standing still / derpy behaviour. Sometimes my guys even retreat a bit then run back to the enemy, presumable they forget to give the BAR squads a goodbye kiss on the cheek 0_o
Does anyone else see that?
			
		BUT you are right about the standing still / derpy behaviour. Sometimes my guys even retreat a bit then run back to the enemy, presumable they forget to give the BAR squads a goodbye kiss on the cheek 0_o
Does anyone else see that?
									7 Aug 2014, 12:05 PM
				
	#4					
								
					
				
		Posts: 17914 | Subs: 8
If you retreat through the middle of opponents blob, you have failed with positioning and pathing have nothing to do with it.
			
		
									7 Aug 2014, 12:08 PM
				
	#5					
								
					
				
		Posts: 578
Retreat pathing is perfectly fine. What isn't fine however, is vehicle pathing. I just lost a game because my sherman instead of reversing turned its ass to a P4, because it was stuck on some invisible obstacle. And something similar happened to a Jackson. 
			
		
									7 Aug 2014, 12:09 PM
				
	#6					
								
					
				
		Posts: 211
A lot of vehicles used to drive ahead before reversing and I thought this was changed in a patch. But now it's back again.
			
		
									7 Aug 2014, 12:18 PM
				
	#7					
								
					
				
		
    		            			
14			Posts: 10665 | Subs: 9
Sorry guys, but the appalling title to this thread does not paint the board in a good light. 
"fucking parthing" could be liable to permanent invis - and is under review
If English is not your first language, or even if it is, please PM a staff member, if you are unsure about the appropriate wording for a thread title
			
		"fucking parthing" could be liable to permanent invis - and is under review
If English is not your first language, or even if it is, please PM a staff member, if you are unsure about the appropriate wording for a thread title
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