Coh2 Tanks: they can not even pass a dry twig on track...
Tank vs branch, limb, twig, etc.
9 Jun 2014, 14:41 PM
#1
Posts: 503
Permanently Banned
9 Jun 2014, 15:59 PM
#2
Posts: 4928
That was just a fluke in the AI, it had nothing to do with the branch it was pushing. Tiny physics objects like that don't effect vehicle or infantry pathing. Infantry phase through them, and vehicles are 'unstoppable objects' that'll just push them away as if they were made of styrofoam.
9 Jun 2014, 17:14 PM
#3
Posts: 503
Permanently BannedThat was just a fluke in the AI, it had nothing to do with the branch it was pushing. Tiny physics objects like that don't effect vehicle or infantry pathing. Infantry phase through them, and vehicles are 'unstoppable objects' that'll just push them away as if they were made of styrofoam.
Hum, right, soo the problem is big, because this happens many times, and the thing to do is control more the tank, little distances, etc. Control the tank or the infantry, 1 of them will die when the war are big... =(
PAGES (1)
1 user is browsing this thread:
1 guest
Livestreams
142 | |||||
24 | |||||
20 | |||||
11 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.279110.717+17
- 2.270144.652+2
- 3.558230.708+2
- 4.422.955+12
- 5.253150.628+14
- 6.29647.863+2
- 7.8120.802-1
- 8.19078.709+4
- 9.20387.700-1
- 10.399200.666+8
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
7
Download
792
Board Info
319 users are online:
319 guests
6 posts in the last 24h
33 posts in the last week
142 posts in the last month
33 posts in the last week
142 posts in the last month
Registered members: 45530
Welcome our newest member, Greefvffv
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, Greefvffv
Most online: 2043 users on 29 Oct 2023, 01:04 AM