Coh2 Tanks: they can not even pass a dry twig on track...
Tank vs branch, limb, twig, etc.
9 Jun 2014, 14:41 PM
#1
Posts: 503
Permanently Banned
9 Jun 2014, 15:59 PM
#2
Posts: 4928
That was just a fluke in the AI, it had nothing to do with the branch it was pushing. Tiny physics objects like that don't effect vehicle or infantry pathing. Infantry phase through them, and vehicles are 'unstoppable objects' that'll just push them away as if they were made of styrofoam.
9 Jun 2014, 17:14 PM
#3
Posts: 503
Permanently BannedThat was just a fluke in the AI, it had nothing to do with the branch it was pushing. Tiny physics objects like that don't effect vehicle or infantry pathing. Infantry phase through them, and vehicles are 'unstoppable objects' that'll just push them away as if they were made of styrofoam.
Hum, right, soo the problem is big, because this happens many times, and the thing to do is control more the tank, little distances, etc. Control the tank or the infantry, 1 of them will die when the war are big... =(
PAGES (1)

1 user is browsing this thread:
1 guest
Livestreams
Offline
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.48570.874+9
- 2.1399762.647+3
- 3.817140.854-1
- 4.1140404.738+12
- 5.564352.616+11
- 6.23359.798+10
- 7.449227.664+4
- 8.11930.799+6
- 9.348124.737+2
- 10.430306.584-1
Replay highlight
VS
-
cblanco ★ -
보드카 중대
-
VonManteuffel -
Heartless Jäger
Einhoven Country
Honor it
18
Download
3332
Board Info
1186 users are online:
1186 guests
0 post in the last 24h
5 posts in the last week
18 posts in the last month
5 posts in the last week
18 posts in the last month
Registered members: 69367
Welcome our newest member, massagedanangko
Most online: 4501 users on 26 Oct 2025, 01:00 AM
Welcome our newest member, massagedanangko
Most online: 4501 users on 26 Oct 2025, 01:00 AM
