Q:Should the game be free?
									26 May 2014, 19:09 PM
				
	#21					
								
					
				
		
Posts: 60
"Should" is irrelevant in economics, all that matters is whether people will pay for it. Eventually it will be more profitable to give away the game to sell DLC to more people. I would have thought a 'premier' title would last longer than this though.
			
		
									26 May 2014, 20:55 PM
				
	#22					
								
					
				
		
Posts: 329
"Should" is irrelevant in economics, all that matters is whether people will pay for it. Eventually it will be more profitable to give away the game to sell DLC to more people. I would have thought a 'premier' title would last longer than this though.
The problem with COH2 is that it was "Premier" in price (remember that $100 you kissed goodbye on the CE pre-order?) but not "Premier" in content....Hence why you can find it for less than $5.
									26 May 2014, 21:06 PM
				
	#23					
								
					
				
		
 4
4			Posts: 4301 | Subs: 2
The problem with COH2 is that it was "Premier" in price (remember that $100 you kissed goodbye on the CE pre-order?) but not "Premier" in content....Hence why you can find it for less than $5.
that's subjective. I love this game and the content feels 'premier' to me.
									26 May 2014, 21:39 PM
				
	#24					
								
					
				
		
Posts: 680
I love this game and the content feel 'premier' to me.
+1
									28 May 2014, 08:50 AM
				
	#25					
								
					
				
		
Posts: 420
Look at the low numbers for BOTH free weekends.
They literally can not even give this away.
There were about 10k players online at the latest free weekend. Normally there are only 3-5k.
									28 May 2014, 09:30 AM
				
	#26					
								
					
				
		
Posts: 1734
Permanently Bannedofield, it is cuz it was free then it went back to 3k. 
+ idiots at relic were so smart to make a freeweekend at the time when there were OP Tiger Ace etc... no wonder ppl didnot bhought it
			
		+ idiots at relic were so smart to make a freeweekend at the time when there were OP Tiger Ace etc... no wonder ppl didnot bhought it
									28 May 2014, 13:23 PM
				
	#27					
								
					
				
		
 
    		            							
			    		Posts: 1679 | Subs: 5
Commanders should be free or the game itself should be free. Asking people to pay for both is silly. Relic's #1 priority should be growing their player base, not milking the tiny group of players they have right now.
			
		
									28 May 2014, 13:33 PM
				
	#28					
								
					
				
		
Posts: 640
Commanders should be free or the game itself should be free. Asking people to pay for both is silly. Relic's #1 priority should be growing their player base, not milking the tiny group of players they have right now.
+1
I think paying for the game is reasonable but commanders should be free and accessible to everyone.
									28 May 2014, 14:14 PM
				
	#29					
								
					
				
		
Posts: 1734
Permanently Bannedthe game should be free not the commanders since they could get more money from DLCs, i think.
+1 Inverse ,but i bet you still votes for ban akosi MVGame
			
		+1 Inverse ,but i bet you still votes for ban akosi MVGame
									28 May 2014, 14:29 PM
				
	#30					
								
					
				
		
Posts: 17914 | Subs: 8
Commanders should be free or the game itself should be free. Asking people to pay for both is silly. Relic's #1 priority should be growing their player base, not milking the tiny group of players they have right now.
Then relic should start promoting the game and advertising it, regardless of payment model.
There is not a single successful game with big population that achieved it without advertising and no, intro on steam is not considered advertising.
Even most successful pay2win game, world of tanks is advertising in a friggin TV.
									28 May 2014, 14:47 PM
				
	#31					
								
					
				
		
Posts: 1740
So let's summarize: Relic's marketing and community team sucks really, really badly.
			
		
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