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Pastatori commander booby traps need to be toned down a lot

7 Mar 2023, 06:30 AM
#1
avatar of LoopDloop

Posts: 3053

Title. They wipe squads on detonation sometimes as of now, and they have a DoT after on the entire point. Basically Coh2 demo cheese but automatic.
7 Mar 2023, 12:08 PM
#2
avatar of Garrett

Posts: 309 | Subs: 1

Yea, I noticed this as well. I couldn't believe it when I saw it the first time. The enemy 5-man Ghurka squad walked in an evaporated. Most players go for bunkers by default, but these things are just ridiculous...
7 Mar 2023, 12:29 PM
#3
avatar of Katitof

Posts: 17884 | Subs: 8

7 Mar 2023, 14:17 PM
#4
avatar of Lady Xenarra

Posts: 940

Don't you mean, Italy Faction with German Battlegroup options? :rofl:

The traps are too deadly, I give you that. COH1's final iteration booby traps were a bit of a meme, COH2's deadly but retreatable (unless low HP on entering) and COH3's ones are leaving no survivors.

But yes, to the pre-existing thread on booby traps. I shall stop here.
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