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russian armor

Modify AI control of some units

11 Dec 2019, 02:42 AM
#1
avatar of thomasagray

Posts: 53

I was still thinking if it's possible to modify the AI behavior of certain units, mainly for OKW and British, but also a little for the other factions:

Most armored vehicles (T-34 both variants, M4C Sherman, SU76M, SU-85, IS-2, Stug III Ausf G, Panzer IV Medium Tank, Panther, Puma, Tiger, Tiger Ace, Elefant, M4A3E8 Sherman, M10 TD, M36 Jackson, King Tiger, Jagdtiger): May switch between preferred target: vehicles, just like from the British Tanks.

The M4A3 Sherman and the ISU-152 may use preferred target: vehicles if loaded with AP rounds, but will never do so or turn it off when loaded with HE rounds.

British Infantry Sections may construct caches on territory point when not actively attacking.

British Tank Hunters Infantry Sections may use HEAT grenades to cripple enemy vehicles.

OKW Volksgrenadiers may toss incendiary grenades at clustered infantry, more likely on infantry in buildings and trenches.

OKW Jaegers and Obersoldaten may booby trap territory points when not actively attacking.

British tanks may switch off preferred target: vehicles when attacked by infantry.
11 Dec 2019, 06:34 AM
#2
avatar of KiwiBirb

Posts: 454

No.

Just fucking click on the “throw heat grenade” “build cache” “throw grenade” or “booby trap point”.

Just

Use

Your

Finger

MMX
11 Dec 2019, 09:37 AM
#3
avatar of MMX

Posts: 72

No.

Just fucking click on the “throw heat grenade” “build cache” “throw grenade” or “booby trap point”.

Just

Use

Your

Finger



ahem... i think he's talking about improving the ai's behavior, as in custom matches against the ai. pretty sure no form of finger gymnastics on the op's side, as per your polite suggestion, will improve this.

but to answer the question, i'd say it's rather unlikely any improvements to the ai will happen, as bugfixing and balance adjustments are the priority and probably take up enough resources of whoever is left working on coh2 already.
11 Dec 2019, 10:43 AM
#4
avatar of JulianSnow

Posts: 70

Only thing i'd like to improve is that when someone leaves the game (drops) he is replaced by an expert AI instead of a regular/hard AI.

If you want to play vs. stronger AI I'd suggest you dowload some mods from the workshop.
12 Dec 2019, 01:49 AM
#5
avatar of thomasagray

Posts: 53

jump backJump back to quoted post11 Dec 2019, 09:37 AMMMX


ahem... i think he's talking about improving the ai's behavior, as in custom matches against the ai. pretty sure no form of finger gymnastics on the op's side, as per your polite suggestion, will improve this.

but to answer the question, i'd say it's rather unlikely any improvements to the ai will happen, as bugfixing and balance adjustments are the priority and probably take up enough resources of whoever is left working on coh2 already.


As far as I know, the resources are being used by the multiplayer balance community ruining the balance even more, according to a playerbase. They don't listen to ideas from the playerbase.
12 Dec 2019, 05:42 AM
#6
avatar of KiwiBirb

Posts: 454



As far as I know, the resources are being used by the multiplayer balance community ruining the balance even more, according to a playerbase. They don't listen to ideas from the playerbase.


Sorry about misunderstanding. I thought you meant unit ai, and I think your ideas would be great for the computer players.

As far as development goes, the balance/coding team consists of unpaid community learers/pro players, who only have access to a very limited mod tools set.
13 Dec 2019, 03:29 AM
#7
avatar of thomasagray

Posts: 53



Sorry about misunderstanding. I thought you meant unit ai, and I think your ideas would be great for the computer players.

As far as development goes, the balance/coding team consists of unpaid community learers/pro players, who only have access to a very limited mod tools set.


Then is there any way to get in contact with Relic? And can I ask the balance/coding team if they could adjust the game not just with balance and get a response from one of them?
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