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Ideas For Improving The UK Faction

23 Oct 2019, 09:23 AM
#21
avatar of Support Sapper

Posts: 1220 | Subs: 1



4 men squads is an argument - especially for ost. You seem to forget about stock heavy churchill you have, and new buffed centaur.


may be i'm missed the patch, but what buff for centaur ? newly ?
23 Oct 2019, 10:36 AM
#22
avatar of Katitof

Posts: 17884 | Subs: 8



4 men squads is an argument - especially for ost. You seem to forget about stock heavy churchill you have, and new buffed centaur.

Its an argument exclusively against snipers, pretty much all AoE in game was balanced to not wipe non clumped up 4 man squads.

Allied infantry firepower is also balanced against grens/volks instead of 6 man pfussies or 6 man ass grens.

Also, which buffed centaur you are talking about? Last thing it received in regards to its firepower was a nerf including massive nerfs to its vet1.
23 Oct 2019, 10:45 AM
#23
avatar of achpawel

Posts: 1351



A) Grens have damage reduction and Ost can play with larger squads of all kinds if you want to avoid having 4 men.


True - but only at vet 3 and they got it instead of other stat that got nerfed. Still these squads are 4 men. Tis is related to more problems related to recrewing weapons, losing 25% dps with just one model killed on approach, the need to retreat sooned - before damaging your opponent much, and so on. It relates to close combat wxpensive squads such as panzergrens too.

B) Thefuk does other tanks existing matter when the point is that the MGs on the cromwell are currently only firing confetti


I'd say it's true only against OKW with more squads that have more models. That's why it is so difficult to balance it out. But you have the next tier with churchill and comet. Maybe that is why crom is sort of stopgap until you get sth bigger.
23 Oct 2019, 10:46 AM
#24
avatar of achpawel

Posts: 1351



may be i'm missed the patch, but what buff for centaur ? newly ?


It is better against inf., so it is a very good all round tank now.
23 Oct 2019, 10:47 AM
#25
avatar of Vipper

Posts: 13476 | Subs: 1

jump backJump back to quoted post23 Oct 2019, 10:36 AMKatitof

...

Also, which buffed centaur you are talking about? Last thing it received in regards to its firepower was a nerf including massive nerfs to its vet1.

That is inaccurate Vet 1 ability of Centaur was not nerfed in years.

Actually it was last time buffed in May 2018
20mm Strafing Fire ability now has a minimum traverse of 15 meters
20mm Strafing Fire ability cost reduced from 50 to 30
23 Oct 2019, 10:48 AM
#26
avatar of achpawel

Posts: 1351

jump backJump back to quoted post23 Oct 2019, 10:36 AMKatitof

Its an argument exclusively against snipers, pretty much all AoE in game was balanced to not wipe non clumped up 4 man squads.


Other problems exist - need to retreat more quickly, with one model you lose 25% of dps, more risky to chase vehicles with shrecked panzergrens, etc. It is not only sniper.
23 Oct 2019, 10:53 AM
#27
avatar of Katitof

Posts: 17884 | Subs: 8

jump backJump back to quoted post23 Oct 2019, 10:47 AMVipper

That is inaccurate Vet 1 ability of Centaur was not nerfed in years.

Actually it was last time buffed in May 2018
20mm Strafing Fire ability now has a minimum traverse of 15 meters
20mm Strafing Fire ability cost reduced from 50 to 30


"Last thing" implies last change. It can be 10 minutes, it can be 10 years. Learn English finally.

That traverse change made the ability from infantry eraser to mild annoyance.
Cost was reduced so anyone would still want to use it - no one did since.
23 Oct 2019, 10:56 AM
#28
avatar of Support Sapper

Posts: 1220 | Subs: 1



It is better against inf., so it is a very good all round tank now.


Seriously, dude? Can you provide a patch note about buffing centaur in the last 6 month? And centaur is an AI, AA tank that cant fight tank, how can it translate into "good all round tank"
23 Oct 2019, 10:59 AM
#29
avatar of Support Sapper

Posts: 1220 | Subs: 1

If "New buffed centaur" = haven't been touch since 2018 then, sure ._.
23 Oct 2019, 11:02 AM
#30
avatar of achpawel

Posts: 1351



Seriously, dude? Can you provide a patch note about buffing centaur in the last 6 month? And centaur is an AI, AA tank that cant fight tank, how can it translate into "good all round tank"


My bad - (I'm at work :() I meant the last tier comet of course.
23 Oct 2019, 11:31 AM
#31
avatar of Grim

Posts: 1093

Lets just mount a 17 pdr on a churchill crocodile and have it tow a land mattress.

Joking aside the UKF really struggles unless it has an ally to provide decent indirect fire, especially rocket arty.
23 Oct 2019, 11:54 AM
#32
avatar of Vipper

Posts: 13476 | Subs: 1

jump backJump back to quoted post23 Oct 2019, 10:53 AMKatitof


"Last thing" implies last change. It can be 10 minutes, it can be 10 years. Learn English finally.

That traverse change made the ability from infantry eraser to mild annoyance.
Cost was reduced so anyone would still want to use it - no one did since.


This is the last change to the vet 1 ability and it is actually a buff.

The vet ability 1 does more damage the longer the traverse radius is, by increasing the radius the made sure the ability does more damage with less micro, since before one could set it up to fire at single point doing very little damage.

PLS stop writing complete BS for things you do not understand in your feeble attempt to defend something that simply wrong. Grow at learn to acknowledge your mistakes, its will save all off us allot of time.
23 Oct 2019, 12:19 PM
#33
avatar of PanzerFutz

Posts: 97

jump backJump back to quoted post23 Oct 2019, 11:31 AMGrim
Lets just mount a 17 pdr on a churchill crocodile and have it tow a land mattress.


Finally, a British tank worth having!:drool:
23 Oct 2019, 12:49 PM
#34
avatar of blvckdream

Posts: 2458 | Subs: 1

jump backJump back to quoted post23 Oct 2019, 10:53 AMKatitof


"Last thing" implies last change. It can be 10 minutes, it can be 10 years. Learn English finally.

That traverse change made the ability from infantry eraser to mild annoyance.
Cost was reduced so anyone would still want to use it - no one did since.


Yeah. Before you could use the vet 1 ability to erase squads but now the ability is forced to be much more spread out and is only useful vs blobs. It was a clear nerf and was well deserved because it was just silly how easy it was to wipe full health squads with it.
23 Oct 2019, 12:50 PM
#35
avatar of achpawel

Posts: 1351

jump backJump back to quoted post23 Oct 2019, 11:31 AMGrim
Lets just mount a 17 pdr on a churchill crocodile and have it tow a land mattress.


If you price it right... it could lead to so interesting stall tactics.

What if we made a bulldozer chrchill that could shovel emplacements all around the map repositioning them?
23 Oct 2019, 13:09 PM
#36
avatar of Katitof

Posts: 17884 | Subs: 8



Yeah. Before you could use the vet 1 ability to erase squads but now the ability is forced to be much more spread out and is only useful vs blobs. It was a clear nerf and was well deserved because it was just silly how easy it was to wipe full health squads with it.

Not saying it wasn't deserved, but claiming it was a buff only because it got a cost decrease with it is plain stupid.
23 Oct 2019, 13:16 PM
#37
avatar of Vipper

Posts: 13476 | Subs: 1



Yeah. Before you could use the vet 1 ability to erase squads but now the ability is forced to be much more spread out and is only useful vs blobs. It was a clear nerf and was well deserved because it was just silly how easy it was to wipe full health squads with it.

That is inaccurate. Before the change the ability would fire for the length of the traverse user input requiring more micro.

The user could not fire concentrate more because the ability would end prematurely. Ability now has guaranteed traverse with less delay for user input. This was done for making the unit player friendly and not as nerf. Other changes reduced the Centaur's squad wiping capabilities.
23 Oct 2019, 14:00 PM
#38
avatar of PanzerFutz

Posts: 97


What if we made a bulldozer churchill that could shovel emplacements all around the map repositioning them?


I don't thinks that's possible (in-game or in real life).

If we're going down the fantastical-&-impractical path, how about a Churchill with a mine flail that shreds infantry on contact?:rolleyes:
23 Oct 2019, 14:04 PM
#39
avatar of achpawel

Posts: 1351



I don't thinks that's possible (in-game or in real life).

If we're going down the fantastical-&-impractical path, how about a Churchill with a mine flail that shreds infantry on contact?:rolleyes:


Awsome! Hope they add fying bodyparts. It could also scare retreat units that get hit by a limb or somrthing..
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