This replay is not meant to be a demonstration of skill or some-sort.
Instead, this replay is a showcase of:
1. Balance issues wrt uncounterable Area Denial abilities, when used in a coordinated fashion
(Note: there was no real communication within my team; most of the coordination happened ad-hoc)
2. PIATs are awesome and CAN hit moving targets
3. PIATs (like schrecks and zooks) have OP anti-infantry capabilities
Company of Area Denials (feat: PIAT commandos)
by
Mr.Smith
24th February 2016, 20:50 PM
- [00:04:30] [CoA] Company of Bugs:
- [00:04:38] [CoA] Company of Bugs:
- [00:15:14] [CoA] Company of Bugs:
- [00:15:21] [TATUŚ] G.dot:
- [00:15:21] Mr Smith:
- [00:15:33] [CoA] Company of Bugs:
- [00:15:38] Mr Smith:
- [00:15:39] [TATUŚ] G.dot:
- [00:15:49] [CoA] Company of Bugs:
- [00:15:51] [CoA] Company of Bugs:
- [00:29:17] Mr Smith:
- [00:29:21] Mr Smith:
- [00:35:13] [TATUŚ] G.dot:
- [00:35:16] Mr Smith:
- [00:35:20] Mr Smith:
- [00:35:21] [TATUŚ] G.dot:
- [00:35:27] [TATUŚ] G.dot:
- [00:35:31] [TATUŚ] G.dot:
- [00:35:33] Mr Smith:
24 Feb 2016, 20:50 PM
#1
Posts: 2636 | Subs: 16
25 Feb 2016, 12:34 PM
#2
Posts: 10
Vet 3 engineers with PIATs vs. Elefant ... no bad!
Thanks for replay
Thanks for replay
25 Feb 2016, 12:50 PM
#3
Posts: 5441 | Subs: 37
This replay is not meant to be a demonstration of skill or some-sort.
Instead, this replay is a showcase of:
1. Balance issues wrt uncounterable Area Denial abilities, when used in a coordinated fashion
(Note: there was no real communication within my team; most of the coordination happened ad-hoc)
2. PIATs are awesome and CAN hit moving targets
3. PIATs (like schrecks and zooks) have OP anti-infantry capabilities
Yeah I think everybody knows, that allies in 3vs3, 4vs4 (especially brits and usa) are kind of broken atm.
Waiting for the new patch.
25 Feb 2016, 18:24 PM
#4
Posts: 1166 | Subs: 1
Yeah I think everybody knows, that allies in 3vs3, 4vs4 (especially brits and usa) are kind of broken atm.
![]()
Waiting for the new patch.
Also waiting but when I see the new british commanders coming out I can't help but think 'here we go again'. It also makes it very hard to counter the p2w argument when these broken abilities litter the game. #balanceBORT
Addition: I think most 1v1 players would consider it a broken ability. The effect is exacerbated when 4 players are calling skill planes concurrently. Its a circle jerk - this is not the way the game is meant to be played.
26 Feb 2016, 00:05 AM
#5
1 Posts: 1341 | Subs: 6
Also waiting but when I see the new british commanders coming out I can't help but think 'here we go again'. It also makes it very hard to counter the p2w argument when these broken abilities litter the game. #balanceBORT
Addition: I think most 1v1 players would consider it a broken ability. The effect is exacerbated when 4 players are calling skill planes concurrently. Its a circle jerk - this is not the way the game is meant to be played.
SKILLED KEEPO
26 Feb 2016, 09:34 AM
#6
Posts: 1122
Also waiting but when I see the new british commanders coming out I can't help but think 'here we go again'. It also makes it very hard to counter the p2w argument when these broken abilities litter the game. #balanceBORT
Addition: I think most 1v1 players would consider it a broken ability. The effect is exacerbated when 4 players are calling skill planes concurrently. Its a circle jerk - this is not the way the game is meant to be played.
Looks like you cant handle the balance.
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