Everything that has been said here is good. Build Order is half the battle; whether it's getting a couple of MGs and an extra pio and then rushing for Pgrens or it's staying in T1 as long as possible, it doesn't matter so long as it works.
I played a game against a fellow Bear today, lasted about 110 minutes. Ostruppen doctrine works well, I've found, against all of the factions. Double sniper + 3-4 Ostruppen and a couple of MGs? You're set against USF or the brits. Hell, you'll even fuck up everything the soviets have except maybe well-used shocks.
But the best thing, the most important thing my friend Iron Emperor told me is focus. Always focus. There are a few things that can help with micro in game; control groups for infantry (I always control group every one of my squads; MGs on 6 or 5, Sniper on 5, tanks on 7, rocket artillery 0, etc.) If you don't use hotkeys, change the settings from classic to grid; makes hotkeys a hell of a lot easier to use.
Lastly, put your phone on airplane mode, or turn it off, or whatever. mute the phone.
If you want to win, it doesn't matter that the credit card company is calling about your $30k debt, or if your wife needs you to pick up the kids from school. You're out there in Minsk killing Communists, or in Holland killing Tommies, or, in this case, you're out there in Semois killing Uncle Sam.
You're here to win.
Profile of Gbpirate
General Information
Register Time: 20 Jan 2014, 06:00 AM
Last Visit Time: 10 Nov 2025, 18:12 PM
Broadcast: https://www.twitch.tv/gbpirate
Youtube: https://www.youtube.com/channel/UCON2ubiyRfjP0HY9AGAuXIw
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Timezone: America/Toronto
Game Name: GBPirate
Register Time: 20 Jan 2014, 06:00 AM
Last Visit Time: 10 Nov 2025, 18:12 PM
Broadcast: https://www.twitch.tv/gbpirate
Youtube: https://www.youtube.com/channel/UCON2ubiyRfjP0HY9AGAuXIw
Steam: 76561198035726839
Residence:
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Game Name: GBPirate
Post History of Gbpirate
Thread: Struggling against USF in 1v12 Dec 2015, 06:43 AM
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Thread: Balance Preview Patchnotes30 Nov 2015, 05:59 AM
Wow...there's almost 1100 posts on this. Damn. Anyway, these changes are all bringing coh2 in a balanced direction. Relic is willing to change/sacrifice initial faction ideas for balance which, for gameplay, is a good thing. This is an opinion and yours may differ. Anyway, for the people above arguing about vet 5 OKW being bad because it takes so long to get or whatever. F1sh, for example, makes the argument that keeping vet units alive to vet 4-5 should give you bonuses. Sure. But when you look at it from the perspective of, say, a USF player whose rifles are stuck at vet 3. I've had games where, at most, only 1 infantry squad is wiped the whole game from each side until the late game. Both players had equal unit survivability, but late game I get boned because my OKW opponent has extra bonuses for his soldiers while I do not. It is, frankly, stupid, for one player to be rewarded more than the other in this manner. In: COH2 Balance |
Thread: Be able to name public games like in CoH130 Nov 2015, 03:13 AM
Lol, I hope it wouldn't turn into some Battlefield servers... "No Asians allowed". "Germans not welcome". xD In: Lobby |
Thread: [OSTHEER][ALL][Panzer Werfer]27 Nov 2015, 02:40 AM
Lol, You got trolled. Look at your signature. sorry. Have a good day.
I would agree that Katy needs a buff. I don't know why its rockets fire in fours... it seems stupid. katy is underperforming... Panzerwerfer is currently the best arty piece in the game and it's blatantly overperforming by wiping team weapons even on max range without the possiblity to react. Every game I use it, I get 30+ kills - usually between 40-60 on every single piece. Ostheer T4 is too expensive. Perhaps Relic thought keeping it that high was to prevent players from rushing out the panzerwerfer? Skipping T3 to get a... Brummbar is, well, stupid. Skipping to get a panther is more useful but still not as useful seeing as it has little impact against infantry and, if you're rushing T4 for a Panther cuz you need AT, the game would most likely be over by that time... Panzerwerfer could get a scatter increase across the board, I think. The way coh2 is designed as a relatively fast-paced game means that rocket artillery is more effective than traditional artillery because you don't need a gun batter to bombard defensive fortifications. Rocket artillery is better against a defensive line because it covers a wide area and it kills in one salvo, in a few seconds. That's what makes rocket artillery more powerful than the Priest, for example. For that reason, I don't know why rocket artillery is so much cheaper than conventional artillery in the game. But, regardless of that point, a tiny, teeny weeny nerf to the panzerwerfer is in order while a buff to katyusha would be good. In: COH2 Balance |
Thread: [OSTHEER][ALL][Panzer Werfer]26 Nov 2015, 20:28 PM
I mean, war is hell. What can you expect? Katyusha was only good because you could rush a katyusha and wipe Ostheer support teams clinging to life waiting for a Tiger with a fuel, muni, and VP point. Now that it comes later, just like Pwerfer, it makes Katyusha less effective because weapon teams/infantry have more time to get xp to vet up. ![]() In: COH2 Balance |
Thread: Hammer vs Anvil26 Nov 2015, 03:22 AM
Fleet of 3 comets crushes all. I mean, in team games. I've only played 10 1v1s with Brits. But that WP smoke round... wipe AT guns, MGs, LMG grens, wipe errything In: UKF Strategies |
Thread: USF Sherman sandbag upgrade25 Nov 2015, 06:02 AM
When reading Kareem Abdul-Jabbar's book "Brothers in Arms: The Epic Story of the 761st Tank Battalion", I clearly remember Abdul-Jabbar distinctly addressing the tendency for Sherman crews to put sandbags, trees, anything they could on the front of their Sherman tanks. After realizing it didn't do anything, he said that the crews felt safer. Just to note, he interviewed living members of the 761st when conducting his research. In: COH2 Gameplay |
Thread: Best CoH2.Org Topic MEME mania25 Nov 2015, 05:55 AM
It makes me sad that some GIFs are broken little rectangles :'( In: Scrap Yard |
Thread: What does the world think about Donald Trump?25 Nov 2015, 05:35 AM
I'm curious what other people outside of the U.S. think of Donald Trump. He's still leading the polls for Republican candidates.... I'm not going to say much about my own opinion, other than I think he would be a terrible president and permanently damage the reputation of the U.S. ...I'm curious to see what non-U.S. citizens with at least moderate knowledge of history (because you all play and like coh2) think of him. Please no Ad Hominem arguments and uh, be respectful. Follow the site rules ![]() In: Scrap Yard |
Thread: British Emplacements24 Nov 2015, 19:18 PM
Emplacements are dumb. They should not have been part of the design of the Brits at all. Making emplacements easier to decrew is stupid. If I fire a smoke barrage on a Bofors, send up a flamer pio to decrew the bofors, then recrew it with my pio, I get a bofors and retain my pio squad. GG wp ![]() "simcity" is just a term. If you want a definition go to urban dictionary. proper terminology would be something like a "defensive line" or "defensive position". Realistically, any faction can create such a thing, although they look different because of the tools and resources each faction has at their disposal in order to create such a defensive line. In: COH2 Balance |
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