From all heavies, Tiger suffered the most after Relic declaration of war to old call-in system.
Because it was most cancerous, most spammed, most reliably and strongest unit.
Obviously it'll feel the most being brought back in line with others.
What I know is that Tiger it's not as relevant currently and in most of situations it doesn't really worth building. Maybe this feeling is also created by the fact that OH, as a faction, is quite weak right now and this weakness is even more striking in the balance patch preview. So I think OH late game tools as a whole need some changes in order to compensate its weak early-mid game, or OH as a faction needs some kind of improvement....
Because, again, its AN option, not THE option.
And please, don't try to support yourself with balance preview, ost got plenty of buffs there as well, faster and cheaper tech being most relevant one, but considerable buff to 251 is also nothing to ignore.
Tiger doesn't deserve any buffs, because it doesn't need any buffs.
The only cheaper units that fight it off(still lose in slugfests badly) are TDs and this is how it should be.
No med can pen it reliably frontally.
TDs can and should.
This is how it is and I got the feeling that people screeming for armor buffs are the ones who confused it with KT and want to roll TDs with it as well. Guess what? Not happening.