BA-60 is a bit too op I think, it's better than 222 in every way
Like greyhound and M-20?
I like the ideas of customizing M3 later on though, would definitely get it if it could become repair station.
Maybe it's 'cause the Axis players aren't a bunch of forum crybabies, and they keep their cool and fight the uphill battle, unlike some of their "allied" counterparts.
Thread: M3A1 Scout car11 May 2016, 08:48 AM
Like greyhound and M-20? I like the ideas of customizing M3 later on though, would definitely get it if it could become repair station. In: COH2 Balance |
Thread: Tiger without claws?11 May 2016, 08:43 AM
Its funny because all allied TD received somekind of buff in the balance preview. While i have no problem how they perform against panthers, i think it messed up Tigers a bit. The tank itself is not bad, but the 300 frontal armor gets a bit outdated imo... Stock TDs were underperforming vs heavies. They got buffs, which are noticeable vs heavies and generally make meds stronger against them. Tiger happens to be a heavy. Tiger also happens to be a tank. Tank destroyers are supposed to counter tanks, not struggle vs them. Put these lines together for an enlightening revelation. In: COH2 Balance |
Thread: Bofors11 May 2016, 08:12 AM
I can´t believe people are still defending brace. SolidSteel was on point. It is a get out of jail free card. No skill involved. Invincibility when you got caught with your pants down. Its a STATIC EMPLACEMENT. You want people to micro it around the map? What kind of skill you expect with managing a friggin fortification? Using brace against right attacks is the skill part. If you press it the moment anything attacks you, you'll lose emplacement 40 seconds later. In: COH2 Balance |
Thread: (May Preview Mod) Penal Batalion11 May 2016, 08:08 AM
Obers are not meant nor balanced to be used WITHOUT weapon upgrade. Hardly anyone remembers why LMG is a cheap upgrade now instead of stock part. In: COH2 Balance |
Thread: Tiger without claws?11 May 2016, 07:06 AM
From all heavies, Tiger suffered the most after Relic declaration of war to old call-in system. Because it was most cancerous, most spammed, most reliably and strongest unit. Obviously it'll feel the most being brought back in line with others. What I know is that Tiger it's not as relevant currently and in most of situations it doesn't really worth building. Maybe this feeling is also created by the fact that OH, as a faction, is quite weak right now and this weakness is even more striking in the balance patch preview. So I think OH late game tools as a whole need some changes in order to compensate its weak early-mid game, or OH as a faction needs some kind of improvement.... Because, again, its AN option, not THE option. And please, don't try to support yourself with balance preview, ost got plenty of buffs there as well, faster and cheaper tech being most relevant one, but considerable buff to 251 is also nothing to ignore. Tiger doesn't deserve any buffs, because it doesn't need any buffs. The only cheaper units that fight it off(still lose in slugfests badly) are TDs and this is how it should be. No med can pen it reliably frontally. TDs can and should. This is how it is and I got the feeling that people screeming for armor buffs are the ones who confused it with KT and want to roll TDs with it as well. Guess what? Not happening. In: COH2 Balance |
Thread: (May Preview Mod) Penal Batalion11 May 2016, 06:58 AM
Oohrah + Flame thrower + Their buffed stats are something to keep an eye on I guess. Well, they don't have smoke. Or normal nades. Or AT nades. Or possibility to upgrade assault rifles or LMGs. Or vet that makes them tanky. There is plenty things setting them apart. In: COH2 Balance |
Thread: Bazookas11 May 2016, 06:55 AM
Math, meth, no difference for some people when they make calculations ![]() In: COH2 Balance |
Thread: Tiger without claws?10 May 2016, 21:49 PM
I think it just to weak against heavies. I use it like a big p4 for infantry, but if I need a tank hunter I go for Panthers. Then you're doing it right, because that is exactly how its meant to be treated. Generalist, bigger P4, not panther replacement. i always compare the tiger and is2 as to well asymmetrical balanced tanks, tiger having a better gun compared to is2's better Armour, but now is2's scatter is getting better improving its gun so imo tiger should get better Armour. So should we lower Tigers range and penetration to what it was before first, yes? Tiger still has considerable better gun. It outranges IS-2 and fires faster. And stock meds don't pen it easily at all frontally. What you seem to forget is, allied TDs and ATGs are actually effective now. Tiger isn't indestructible behemoth it used to be when only ost and sov were in game and there is nothing wrong with it. There is only a single allied tank in game which tiger doesn't steamroll and that is IS-2. In: COH2 Balance |
Thread: Tiger without claws?10 May 2016, 20:16 PM
And why would it get any kind of buff? It was just buffed with range and penetration. It doesn't need anything more for its in a good spot. Its suppose to be A choice, not THE choice. In: COH2 Balance |
Thread: Tiger without claws?10 May 2016, 19:59 PM
For ages? And penetration buff. In: COH2 Balance |
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