Yeah because panthers now self spot for themselves...
We are also forgeting that M36 are ferrari tanks able to kite panthers on the move unless they blitz
Panther speed: 6.6
Jackson speed: 6.7
Panther confirmed Porshe?
If so give SU scout car lazer machine gun and a built-in flamethrower and a portable cofee maker machine please
222 could be easily balanced against that by giving it wraithbone or living metal chasis, which would self regenerate all the time.
I'd replace turret weapons so instead of mg34 and 20mm autocannon it can have scatter laser and pulse cannon, this would bring its AI and AT performance on a sifficient level with other scout cars.
Low mobility and cover collisions could be addressed by slightly reworking suspension into a skimmer.
It could look something like this with these slight modifications and finally it would be worth all of that sweet 30 fuel for all the anti air, anti infantry and anti tank capabilities it got:
how do you communicate the different effects of Tank ambush in tank hunter commanders?
Hmm I don't know... oh no, I actually do know, by making it work exactly the same for all of them.
Detection range is the only difference between light and medium vehicles and it doesn't change how the ability works unit to unit.
If they want to rely on AT rifles against medium armor, I say let them experience how op it actually is.
I personally would prefer to receive easily retreatable chip damage then OHK alpha strike.
5 man dual shreck squad is a bad idea.
5 man single shreck squad is a bad idea.
HELL giving any additional infantry AT options to a faction that is literally bloated with AT is a bad idea, OKW have 3 different STOCK tank destroyers, one for each tier of possible allied armor.
If modders are really so keen on giving dual shrecks to OKW, it should be on sturmpios.
PTRS Pfussies would still be inferior AI option and infantry would easily contest them.