Interesting? I'm not sure how well it'll play without hotkeys, though... and no mouse. If there's online it might be interesting since reaction times will likely be way down.





Maybe it's 'cause the Axis players aren't a bunch of forum crybabies, and they keep their cool and fight the uphill battle, unlike some of their "allied" counterparts.
Thread: CoH coming to Ipad this fall!16 Aug 2019, 08:04 AM
Interesting? I'm not sure how well it'll play without hotkeys, though... and no mouse. If there's online it might be interesting since reaction times will likely be way down. ![]() ![]() ![]() ![]() ![]() In: Lobby |
Thread: September Balance Patch preview [SPBP] - general discussion16 Aug 2019, 08:03 AM
What would you say, if base-buildings of all fraction can't be destroyed, simply damaged, so that they can't order units? Then you have less then zero risk for OKW aggressively and recklessly putting trucks forward as punishment no longer exists. Or, we could not try to fix something that isn't broken and first time in 5 years have OKW players consider an actual risk to how they put trucks out. In: COH2 Balance |
Thread: Soviet September patch discussion16 Aug 2019, 06:43 AM
IMHO one of possible ways to deal with penal meta - split penals on 2 upgrades: Penals will always be damage dealers, because cons aren't. In: COH2 Balance |
Thread: CoH coming to Ipad this fall!15 Aug 2019, 22:28 PM
Told you guys, CoH immortal is here. In: Lobby |
Thread: September Balance Patch preview [SPBP] - general discussion15 Aug 2019, 20:52 PM
Have you watched recent tournaments? In: COH2 Balance |
Thread: USA September patch discussion15 Aug 2019, 20:52 PM
What about the matchup vs Assgrenadiers? This should give Riflemen an edge versus rushing AG? It has minimal impact, because they have longer short range. In: COH2 Balance |
Thread: Assault Guard Rifles don't retain their PPSHs15 Aug 2019, 20:34 PM
removed: its late, i'm blind In: COH2 Bugs |
Thread: Soviet September patch discussion15 Aug 2019, 20:08 PM
@Sander you've squished in RET accuracy change to increase their reliability instead of them being RNG squad, could the same be done to CEs? Its impossible to vet them up without flamer, all the other engies have very consistent DPS in comparison. In: COH2 Balance |
Thread: September Balance Patch preview [SPBP] - general discussion15 Aug 2019, 20:03 PM
Sander stop spreading misinformation. SwererHQ is not a free area denial tool. It has costs, for the sws and the upgrade. Those costs included the actual flak gun. 120 Fu to enable mediums and heavy tanks is too pricey compared to any other faction Fuel and mp cost for OKW teching is in line with any other faction. Flak doesn't require any additional investment to activate it, doesn't eat pop cap, doesn't have upkeep. Its more free then USF officers. Its attached to something that has its own cost, but that somethings cost, again, is in line with equivalents of all other factions that do not grant anything free that directly impacts on field presence depending on where you put it. In: COH2 Balance |
Thread: Wehrmacht September patch discussion15 Aug 2019, 20:00 PM
why do soo many people want to buff the panther??... no its completely fine considering how common and spammable it is in teamgames... u even see it quite often in 2v2s Because bad people want to lean on op units and which unit screams more "WUNDAWAFFE!" then panther? In: COH2 Balance |
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