
Profile of Katitof
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Maybe it's 'cause the Axis players aren't a bunch of forum crybabies, and they keep their cool and fight the uphill battle, unlike some of their "allied" counterparts.
Post History of Katitof
Thread: discrimination!!!6 Aug 2014, 11:28 AM
Took you some time to notice that vanila units have really only two levels of vet. In: COH2 Gameplay |
Thread: WFA Veterancy Guide6 Aug 2014, 11:06 AM
This is most useful thread. Weird values with 23% and 29% ect. In: COH2 Gameplay |
Thread: Demolition6 Aug 2014, 10:40 AM
I've never defended it. I've said if Stuka is fine, so is kat, if kat is op, so is the stuka. Never said anything different. Feel free to skim through my post history or old kat thread, you'll find exactly what I've said now. I do have my preferences(there are playstyles that appeal to me and there are ones that don't, USF and wehr clearly don't appeal to me as much as sov and OKW), and so do you. If anything, I'm biased against double standards that these boards are filled with up the roof. I can count threads where someone complains about advantages of other army without completely ignoring advantages of their own on fingers of one hand. That is what enrages me, because at the end devs don't listen to one faction 4v4 heroes that are so eager to make balance threads and the game will eventually balanced as much as it can be for all armies, regardless of what fanboys on either side say. In: COH2 Balance |
Thread: Demolition6 Aug 2014, 10:11 AM
Hardly a stock infantry. What is soviet equivalent for tank smoke? Mortar smoke Unless you are farseer, can't use it in the same defensive way. What is allies equivalent for mine field? Doctrinal AI mine Was thinking about that as well, so 0,5 point for you. What is axis equivalent for T34/85? P4 Isn't that equivalent of T34/76 and stock sherman? Unless you want to put StuG here for whatever reason. What is allies equivalent for MGs that can counter light armor effectively(incendiary rounds)? DsHK Not. Even. Close. DSHK AP rounds made sense against old german 1.5 armor infantry, it never was any threat to light vehicles because of really low ROF, relatively high accuracy and lack of 100% damage boost. What is OKW equivalent for snipers? I count G43 fusilier with sturmofficer Hardly. What is soviet/OKW equivalent for teller mines? Mines with demo Still infantry will walk over it and still it does less for twice the cost, even if you consider USF AT light mine. What is soviet equivalent of actual arty barrage off map? Sturmvik bombing run Stuka dive bomb then? What is axis equivalent of M3/dodge? 250 Completely forgot about that one, point for you. Katitoff, you really lose all credit after our last game. :/ Last time you blamed our loss on katiusha and my team mate fail(can't find a better one with my playing schedule). One can hold only so long if team mate suicides tigers "because it was worth it" and tier buildings are nuked over and over. In: COH2 Balance |
Thread: Demolition6 Aug 2014, 09:22 AM
No ![]() One point you also missed, Katitof, is that each army generally has some equivalent of what the other army has. It's not like cons have molotovs but noone else has any kind of grenade. It's not like Ost has a HT for reinforcing and noone else has a HT / reinforce point. Everyone has their own version of things. So chew on that while you're screaming "ASSYMETRICAL BALANCE!" No, not really. What is soviet equivalent for stock long range AI infantry? What is soviet equivalent for tank smoke? What is allies equivalent for mine field? What is axis equivalent for T34/85? What is allies equivalent for MGs that can counter light armor effectively(incendiary rounds)? What is OKW equivalent for snipers? What is soviet/OKW equivalent for teller mines? What is soviet equivalent of actual arty barrage off map? What is axis equivalent of M3/dodge? And so on and so forth. So no, other then having generalist tank and a way to damage engine and some form of on map arty. There are some similarities, but its hardly equivalent. Comparing soviet M5 or wehr 251 to OKW medic truck isn't really valid. Or what is equivalent of pshrecks for OKW for soviets? AT nades? Minor similarities, no equivalents of everything hidden in other units. My point still stands. In: COH2 Balance |
Thread: Who else loves the ISU these days? :D6 Aug 2014, 09:12 AM
Making it unable to shoot whilst moving would be a good start It never could shoot on the move. In: COH2 Gameplay |
Thread: M8 Greyhound5 Aug 2014, 22:27 PM
Yea, this thing is pretty terrible outside of canister shot, it will loose to 222. I still like it. In: COH2 Balance |
Thread: The swapping T70 and SU76 suggestion thread5 Aug 2014, 22:06 PM
No one has mentioned t34 ram here yet. Because its not relevent in any way or form. 300mp100fu unreliable AT nade doesn't bring much of an impact for the gameplay. I believe su76 would be one fine tool for finishing off those tanks with engine or main gun damaged, as they could safely just chip away at their own pace. Ram can't really break the gun anymore. Its a lucky crit if anything, 95% of the time its just engine damage, so SU-76 would finish off nothing. In: COH2 Balance |
Thread: Demolition5 Aug 2014, 21:35 PM
I could put there literally anything wehrmacht have, starting from free rifle nades and pfaust, ending on tanks that are much stronger then any other for the sake of argument. No different for OKW. So please, stop looking for excuses, your beloved faction of choice got more advantages then you think so, but you don't know because you never fight against it. Accept asymetrical balance and play other army if you like their features more, SS won't shoot anyone for not being blind axis lovers if you play other side of the fence if you like other armies features. In: COH2 Balance |
Thread: The swapping T70 and SU76 suggestion thread5 Aug 2014, 18:49 PM
Leaving it in game is also a disgrace. Last time it was somewhat popular and actually useful was during vanila coh2 beta. In: COH2 Balance |
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