Axis > Allies - Big tanks also, soviets weren't really the good guys either.
Empire > Rebels - Big walkers
Nod > GDI - Lasers vs mammoth tank/big walkers, I'd say equal
RA Soviet > RA Allies - Completely depends on which RA you mean, if the first one, its mammoth tanks again, if latter, its equal
Azmodian > Elios - completely wrong, I have direct access to that data
Horde > Alliance - true at start, switched with time
Profile of Katitof
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Maybe it's 'cause the Axis players aren't a bunch of forum crybabies, and they keep their cool and fight the uphill battle, unlike some of their "allied" counterparts.
Post History of Katitof
Thread: Why do YOU prefer Axis over Allies?31 Jul 2015, 12:15 PM
In: COH2 Gameplay |
Thread: su-7631 Jul 2015, 12:11 PM
I dont think its barrage should cost ammo, however i think when the tank got a HP buff it should of also received a small fuel cost increase like the StuG did. It did got fuel cost increase. In: COH2 Balance |
Thread: Why do YOU prefer Axis over Allies?31 Jul 2015, 11:06 AM
I'm trying to avoid getting into conversations with mad people, you won't convince them and you will lose a lot of neurons in the process ![]() In: COH2 Gameplay |
Thread: UKF - Know your units - .Emplacements31 Jul 2015, 09:37 AM
Probably from the "piercing shot" ability. Its definitely not armor piercing, because that is the whole point of 17 pounder. In: Lobby |
Thread: SU-76 issues31 Jul 2015, 07:23 AM
I think elchino7 pretty much summed up cost to effectiveness comparison with other light TDs. SU-76 is fine, its not a joke anymore, start treating it as a proper TD or keep losing tanks. In: COH2 Balance |
Thread: Sherman Easy 8 Needs Buffs, Seriously. 30 Jul 2015, 16:42 PM
EZ8 costs more, but has a gun that performs much worse vs tanks (less penetration, much slower reload) Excuse me, what? ![]() http://www.coh2-stats.com/ballistic_weapons/sherman_m1_76mm_easy8_mp http://www.coh2-stats.com/ballistic_weapons/t34_85_zis-s-53_85mm_t34_mp In: COH2 Balance |
Thread: New Commanders For All?30 Jul 2015, 14:25 PM
Definitely not. They have completely stopped developing new commanders after "the great forum bitching" so now we have new factions which are completely saturated of them, but in return have few but diverse commanders in comparison to vcoh2 armies commanders with many abilities being the same and only a few being truly unique(tank hunters). In: Lobby |
Thread: Relic wants your vote about blizzards30 Jul 2015, 11:16 AM
I'm quite sure it wasn't and shrecks still provide it. In: Lobby |
Thread: SU-76 issues30 Jul 2015, 11:08 AM
Just because it's a TD doesn't mean that it has to Penn everything it shoots at. Would you send a SU-76 against a T-54 or a Patton for instance and expect results? We don't have T-54 or Pattons here in coh2. Also, Patton hull wasn't exactly thickest thing in the world, it was inferior to panther, it just had a different turret then pershing. Also, old StuG pretty much proves that it have to be that effective, otherwise its trash. Optimally, considering how early it comes in the game, I'd like to see SU-76s do well against German light armour and medium armour like Pz 4s, Ostwinds etc. It would be better if the SU-76 didn't do well against Panthers and Tigers and KTs and forced the player to tech to tier 4 where you have heavier TDs. I'd find it reasonable for the SU-85 to Penn anything. It does well against heavier units only and exclusively when its amassed. All units do well against heavier units when they are amassed. In: COH2 Balance |
Thread: M5 Quadrush30 Jul 2015, 11:04 AM
I agree with Aerohank. no matter what part of the battle i always get at least one m5 quad because its such a god damn good support unit. Oh I perfectly do. I fully realize its too strong against lights(2x222 should beat it, not necessarily without a loss of one, but should win), but its AI performance isn't any different to that of any other AA halftruck, long range, suppression, great damage, M15 needs to be stationary for full power, but is effective against all light armor, 251 needs to be stationary, but can erase squad in single burst if they bunch up and have smoke for easier escape, M5 can reinforce, but doesn't have combat scaling as opposed to the two others, M5 also have different cost distribution as what you're paying in fuel for other two comes up in munis for M5. In: COH2 Balance |
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