"Sad but true" "Master of puppets", but it seems like you suffer from some kind of eye disease. Look "One" more time, maybe you will able to spot my playercard eventualy.

Maybe it's 'cause the Axis players aren't a bunch of forum crybabies, and they keep their cool and fight the uphill battle, unlike some of their "allied" counterparts.
Thread: Current balance opinions?13 Nov 2015, 11:00 AM
![]() In: Lobby |
Thread: Petition to give OKW a non-doctrinal MG13 Nov 2015, 10:25 AM
People are missing the point. Adding Mg34 will not decrease diversity, it will just mean that there are so many other options to open up with OKW. This argument can be used literally for ANYTHING that X faction have and Y doesn't. For the same reason we could give conscripts LMGs and forward retreat points and USF reinforcing halftrucks. They would open so many other options with these armies then! Would it be good for the game balance? Not really. So the argument you're trying to do here is void. In: COH2 Balance |
Thread: British Tanks come out too early?13 Nov 2015, 10:14 AM
Lets also don't forget brit inferior map control in early game due to less squads on field and need to retreat early. In: COH2 Balance |
Thread: Turbo Obers; Remove IS cover bonuses13 Nov 2015, 08:32 AM
OP you do know that cover bonus for small arms is really small? Its meaningful exclusively for PIATs. They also have huge penalty on the move. In: COH2 Balance |
Thread: Vickers insanity12 Nov 2015, 21:00 PM
Is he really comparing a T0 MG to a tech structure.... Yeah, I'm quite sure he just compared a machine gun to a cannon that obliterates light tanks and wounds hevily medium tanks. In: COH2 Balance |
Thread: Why do S mines have signs?12 Nov 2015, 20:18 PM
USF have it. IR pathfinders. In: COH2 Balance |
Thread: Tech cost guide12 Nov 2015, 16:51 PM
![]() If I wasn't, I wouldn't have took the time to search for the links and would be snippy as fuck. In: COH2 Gameplay |
Thread: Ostheer (Wehrmacht) Grenadiers 12 Nov 2015, 16:47 PM
Because they stick like glue to a single faction and can't take it if some other faction have something that they don't, but they won't switch to that other faction to enjoy that other feature as it would mean betrayal to their ideology and glorious leader? In: COH2 Balance |
Thread: OKW Panther vs UKF Comet12 Nov 2015, 15:41 PM
You're going way overboard with exaggeration and here is why: Units are balanced around cost effectiveness performance in relation to other units and their intended roles. If you have 2 exactly the same unit in 2 completely different armies with 2 completely different economies, then these two same units will still be balanced with the same cost effectiveness relation. 100 fuel unit will perform like 100 fuel unit, regardless if you get 100%, 2000% or 5% of fuel income. If Ost panther and Ost Ostwind didn't existed, then MAYBE you'd have some leverage to argue their performance, but these units exist. OKW fuel penalty exists to limit vehicle presence of OKW given same map control as opponent, it doesn't mean their units will suddenly perform 50% better because you go and try to slap invisible cost to cost effectiveness equation-it doesn't work that way. 100 fuel Ost Ostwind and 100 fuel OKW ostwind is still exactly the same Ostwind, OKW one won't be 50% more effective because of fuel penalty. So yet again-OKW panther costs 175 fuel, its cheaper then comet, it have greater AT stats and protection. What you aren't getting because of fuel penalty, you make up for with superior scaling, superior teching with free side bonuses all other armies have to pay for or pick a doctrine for and pay on top of it again and superior menpower based force(inb4 some mad man pops with volks again-they are NOT AI squads, you have multiple other AI squads for AI combat, USE THEM). also, i'd like to state again, i'm in no way whining or thinking the match-up between these factions is broken or anything, i just dont agree with the panthers and comets respective stats considering their costs I don't think you whine and I never said you do. I simply believe you don't understand how cost effectiveness in relation to unit stats works and what its based on. In: COH2 Balance |
Thread: OKW Panther vs UKF Comet12 Nov 2015, 15:11 PM
No matter how you want to look at it, Panther is 490mp 175fu[...] Panther is cheaper and you won't spin it otherwise ![]() In: COH2 Balance |
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