Best way to use it is to save your fuel. Spam as many tanks as you can. The moment you have the CPs for a Tiger Ace then call it in. You now have a MASSIVE Fuel Advantage over your opponent. And the TA is better than a KT imho (TWP, Faster, Better ROF, Great Site Range).
And the punishment is AFTER you get it. Its like saying HEY OKW you dont get a fuel penalty until AFTER we give you a fuel free KT!
Yeah its stupid. It needs a fuel cost.
Profile of JHeartless
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The PTRS's are fine as they are. Whenever i'm up against Guard Infantry, I always have to be careful with my vehicles or the Guards will completely destroy them. Good range, good damage and fairly cheap; if anything, the PTRS should nerfed since it's ridiculously good for the price. Even in the hands of Conscripts, the PTRS's are extremely potent.
Post History of JHeartless
Thread: Explain Again how Elite Troops is not OP?28 Jul 2014, 19:48 PM
In: COH2 Balance |
Thread: Diversifing the DPS roles of Penals and Cons26 Jul 2014, 22:37 PM
Just bring back the old Penals. When they had slightly more long range DPS than LMG grens. Price increase to 320. At 340 back then they both vetted slower and had DPS drop off faster than LMG grens making them kind of crappier and a lot more expensive. In: COH2 Gameplay |
Thread: Allied Medium Tanks Overperforming/too spammable?26 Jul 2014, 22:23 PM
@op Go load up advanced warfare. Call in two T34/85 against well microd Panther. You will see the issue with the panther vs the t34 is it's performance combined with Mark Vehicle. A lot of folks seem to think that 85s are only in Guards motor and see its performance in that setting then assume the tank is OP. But I do agree with the tech requirement. In: COH2 Balance |
Thread: Katyusha seriously need a nerf25 Jul 2014, 23:33 PM
DAMN YA CAUGHT ME! I never play Soviets anymore NEVA EVA! I havent used the Kat in EVERY incarnation since launch! Stuka having the Cooldown and cost that it does bounds the Stuka end of story. Of course OKW can have 100% fuel plus Caches then go ahead. Until then...no. Edit: Did you not read where Milka clearly states the difference in damage? Do you not understand the Vet 1 ability? Like I said before give the Stuka a reduces price, cooldown and Vet 1 Precsion strike and tell me again how OP the current Stuka is. In: COH2 Balance |
Thread: Katyusha seriously need a nerf25 Jul 2014, 23:29 PM
Frik. Please view my player card. Note the number of Soviet games played. Not the number of other faction games played. Kat...is...OP...as....hell. Stuka...is...easy to dodge has no vet 1 OMG YOU WILL DIE ability which didnt used to be a problem because you would be lucky to get to Vet 1 in 2 games.... It was at one time a balanced unit then a stupid waste of fuel now its OP. Call me a German player DO IT! In: COH2 Balance |
Thread: Panzerfüsilier's over preformed before, Broken now25 Jul 2014, 22:15 PM
It seems the Majority of people want Scripts to be a throw away unit. I really dont understand that thought process. Even fighting Soviets all the time now I want them to have viable non doctrinal infantry. I really dont understand yeah yeah Mid game but what about Early game? They are outgunned horribly from inception. How about we strap bombs at them and just throw them at OKW? In: COH2 Balance |
Thread: Official Sturmpioneer thread25 Jul 2014, 22:01 PM
Nothing but you mentioned that Scripts themselves could Easily deal with Sturms. No they cant. Combined arms are required. Scripts cannot even if you spam them to kingdom come handle Sturmpios easily as long as you arent outnumbering them 3 to 1. The polarizing difference is OKW (and I play them a TON) dont HAVE to spam Volks and use Doctrine for viable infantry. Soviets do. Scripts arent what is making up your easy counter that you mentioned. Its the Maxims and the Snipers. Its not the scripts. Scripts were OK vs ost until LMG but they are LOL against OKW. And thats a shame. In: COH2 Balance |
Thread: Official Sturmpioneer thread25 Jul 2014, 21:11 PM
Yep but the viablility of Scripts is dubious. Its pretty much a practical requirement to do as Napalm mentioned. Using Maxims or Snipers and scripts up front. The scripts themselves are just not viable for anything other then an overpriced inefficient screening force. In: COH2 Balance |
Thread: Official Sturmpioneer thread25 Jul 2014, 20:22 PM
Cons should be able to beat Sturms 2 to 1 at least right? I'm pretty sure I've had success doing that at least, get a squad into cover and draw the sturmpio fire, then flank with the other either to focus fire or chuck a benzine bomb at them. All depends. I would say they can RETREAT them. But they cant be used consistently nor cost effectively. If say you get lucky and get a good bleed on them and cause the spiraling out of control Reinforcement instead of buying new squads then yeah but you need to keep mass producing your scripts. But even if you field a TON of them if they get anywhere around 2/3 your force size you are going to bleed MP like a stuffed Pig. I would say that for cost Scripts are 100% not viable against them. Maybe VonIvan or Jesulin can do it I dunno. But why would you bother unless your trolling someone much worse than you? Especially once Strums start getting Vet. And the worst part is for poor scripts Sturms are the LEAST of your infantry woes. Its sad Scripts are the worst infantry now IMHO due to the factions they have to face. Its like saying Sorry OST you need to fight Vanilla Riflemen with Pios and if you dont call in Agrens at some point then you are stuck fighting Airborne with M1919s! In: COH2 Balance |
Thread: Katyusha seriously need a nerf25 Jul 2014, 20:14 PM
Ok add me on steam lets battle He is gonna bring all his Pokemon! FYI I just have to say it again cause I am DYING OVERHEAR....you cant move OKW trucks. They are base buildings. They arent the Brits. In: COH2 Balance |
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