
Just IMO of course... but I'd rather you re-costed various units if you felt they under or over-performed. I don't understand Peter's desire to just standardize everything per cost, with a huge emphasis on stats. I understand stats are important in terms of seeing how factions perform in automatch as part of a bigger picture, but I don't want to see the Maxim become a mirror of the MG-42, much as the IS-2 almost has with the Tiger.
If you want weapon teams to be the same price and have the same number of squad members then ultimately (in the name of balance) you will want them to deal the same DPS, which will then require further changes. An example would be that the German mortar is more accurate and has a higher RoF, but the Soviet mortar has a larger crew and is able to use precision strike. If you negate some of these advantages by making the weapon team smaller then presumably this will have a knock-on effect on the unit's other stats.
I'm all for trying new ideas and I understand that Maxim spam is an issue, but I feel that can be addressed with tweaks to the weapon itself rather than tampering with a core concept of the Soviet faction.
Please don't go down this route =/