
We are fighting over the price of a large Starbucks coffee.
Thread: New Soviet Commander on the way!!!10 Apr 2014, 20:18 PM
![]() We are fighting over the price of a large Starbucks coffee. In: Lobby |
Thread: New Soviet Commander on the way!!!10 Apr 2014, 19:31 PM
Glad to see my image is still making the rounds. 18/11/2012 never forget. The last batch of commanders Relic released were pretty balanced. Assuming they don't fuck this one up I'll be picking them up. Poverty must suck. Not wanting to drop $3.00 on a commander to keep your favorite RTS title going strong is pretty cheap. In: Lobby |
Thread: Next patch predictions10 Apr 2014, 19:20 PM
It'd be better at 9,000. Seriously though, I'm afraid of over lap between the T34-76 and the call in T34-85. I'd ask Relic to keep the units some what different and not clone each other in stats. In: COH2 Gameplay |
Thread: Next patch predictions10 Apr 2014, 19:17 PM
Ground floor. This is awesome news. In: COH2 Gameplay |
Thread: New Soviet Commander on the way!!!10 Apr 2014, 15:40 PM
Commander #yolo reporting in. Relic is a business. A business needs money to develop stuff. To develop stuff you need staff. To get staff you need money. Although I believe the way balancing is done right now is rubbish without DLC or Commanders Relic would have no money. By buying the DLC or commanders we ensure that Noun and pqumsieh have a job. Just sayin' In: Lobby |
Thread: The state of CoH28 Apr 2014, 22:57 PM
10/10. Well played. In: COH2 Balance |
Thread: Call-in vehicles8 Apr 2014, 22:40 PM
I like the idea of tech too. All 4 buildings required for Tiger Ace. Done and done. In: COH2 Balance |
Thread: Next patch predictions8 Apr 2014, 04:57 AM
More updates: pqumsieh The Panzer IV wouldn't necessarily need any changes. The T34 would likely see a cost increase . It will still lose to a Panzer 4 in a head on engagement, but its AI and mobility will be significantly better making it a well rounded medium tank. pqumsieh The next update will see the Elefant become easier to counter as the Soviets will have better tools at defeating it. That said, it will still be the best anti-armour unit in the game, more so when it gains hold fire to improve usability. In: COH2 Gameplay |
Thread: Balance forum with rank prequisite8 Apr 2014, 00:08 AM
I originally came here to mock this dumb idea of a thread but I've changed my mind. Thanks to fan feedback we're looking at moving to a more open forum of testing. I was hard in my thread that you closed below but I'm glad to see some of it was taken to heart and it may be sparking change. If Relic indeed goes more open with it`s testing I will personally deliver you and Peter a cake*. This cake is not a lie. (Assuming Relic HQ is still downtown) In: Site Feedback |
Thread: Shreked PGrens... Balanced or no?5 Apr 2014, 16:45 PM
Penetration is way to high. Needs to be curbed to 150~ OR reduce the amount a Pgren squad can carry to 1. The trouble is when you get two Pgren squads with 4 Sherks. They can instantly wipe a piece of armor. In: COH2 Balance |
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