You were not missed, I predict you last another week maxim before you're banned again.
Fixed that for ya
Canada
Thread: Looks like im back 4 Sep 2014, 16:52 PM
You were not missed, I predict you last another week maxim before you're banned again. Fixed that for ya In: Scrap Yard |
Thread: Soviet Commander Evaluation4 Sep 2014, 16:37 PM
I really wish non-call in doctrines would become more viable. A faction should be able to stand on it's own throughout the game without a doctrine to stay relevant. So much this. Pretty much any soviet commander without a A) Arty piece B) Armor ability is not used. In: COH2 Balance |
Thread: Balance Section3 Sep 2014, 03:38 AM
Hey, I've got a brave suggestion for the balancing section of the forum. If possible, set it so that members that only have player cards visible may post. I believe this would cut down on a lot of the name calling and moderation effort required to keep it on track. Rawr In: Site Feedback |
Thread: OKW commander evaluation2 Sep 2014, 21:00 PM
These units are not just 'pretty good'. They are god mode. Do not underestimate the power of three of these squads with G43's. They counter all Soviet infantry, including singular shocktroop squads. Rifles with LMG's put up a pretty decent fight but ultimate they have 5 units, Panzerfusiliers have six. 2CP call in with fast dispatch time, cheap. Early game advantage and stay relevant throughout the game. In: COH2 Balance |
Thread: Fix Luftwaffe Supply Doctrine medial supplies.2 Sep 2014, 19:18 PM
Such a fun doctrine to use though. In: COH2 Balance |
Thread: OKW truck pushing2 Sep 2014, 15:45 PM
Make is slower or delay the amount of time before it hits the field are all pretty valid ways to curb the free scout. In: COH2 Balance |
Thread: Ostruppen2 Sep 2014, 15:42 PM
Could be the same as a PPSH Conscript upgrade. 40 Munitions if I recall correctly for 3/6 models. In: COH2 Balance |
Thread: Ostruppen2 Sep 2014, 00:23 AM
Internet strangers, I bring to you an issue that is far more important than Soviet core faction design and balance. Ostruppen. Ostruppen need some adjustments. I believe they are worse than Partisans and that is saying something. Who The Osttruppen Doctrine - uses 0 CP Osttruppen call in at 200 MP. Mobile Defense Doctrine - uses 3 PC Osttruppen call in at 425 MP. Two units with the RNG chance of LMG42 or vet. What They use the KAR 98 weapons profile. Why Generally speaking, they suck so hard that a model may trip and die on their way to the battle field. I propose a three part adjustment.
In: COH2 Balance |
Thread: OKW Puma1 Sep 2014, 15:31 PM
So I played with the OST Puma last night. That acceleration really matters to be able to get out of a fight. I'd encourage anybody here calling for a nerf to the OKW Puma to hop into the OST one and compare the units survivability. In: COH2 Balance |
Thread: My thoughts & ideas on Conscripts1 Sep 2014, 00:23 AM
If I understood things correctly, Cons are due for an imminent buff, as are Volks in OKW. Source? In: COH2 Balance |
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