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Quentin (Feel-Memory-Acceptance) |
Not many Pros in twitch Kappa
Only Jesulin in my opinion and he stream no many times. Maybe Giap too, but he streams no many times too ...
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Ok, so if you play ostheer vs usf.
Your only chance to resist early game vs rifle is 2 mg42s + 3 grens.
t-2 ready for counter stuart or M20, AA HT.
If M20, make a 222.
If stuart, make a pak40.
If AA ht, make a pak 40.
After wait stug e and tiger Kappa
Make LMG on grens and in some map like semois summer, make a HT, really good for renforce because the map is small.
If he makes a scott, it's a real big chance for you, because he has no mobil counter of your stug e ... + sherman have a big better impact than scott, you can push with your inf and stug e easy. |
vs usf
3 volks + 2 mg34s
place HQ on medic in a side of the map (choose a good place)
flaktruck, 1-2 obers, schrek and wait panther (or KT if you kill some shermans)
vs soviet.
If he go t-1 ... make the flak ht + 4 volks + falschirm
If he go cons spam or t-2
I go 3 volks + 2 mg34s with medic, after obers or Pz2 if he has not t-34 ready ( look his base, you can see if he has build the t-3 or not )
Medic in the base because of precision strike and motars ... |
No, 14 t-34/76s vs 4 tigers
PS : He posted the replay but i won Kappa
barton said to me that NKVD doc can give you fuel from wrecks
Like 1,5 t-34/76 for a wreck of a tiger ? Are you serious relic ? |
Thread: 6 cons5 Jan 2015, 22:43 PM
Hunt him down if he don't retreat, but don't forget he can renforce his troops in his HQ .... Only a shock can clear his volks for exemple if they renforce in his HQ ...
but don't do it if it's useless.
first objectif it's to take a huge control map. |
Thread: 6 cons5 Jan 2015, 22:33 PM
if panther come, you need at-gun .... and if you go ISU .... You need at-guns too because of the shell change ...
or pray he gets a mine, or pray at-nade works Kappa
Put your HQ medic in the road i find it really bad.
And put your HQ medic in the map as okw vs soviet it's bad too because of motars and precision strike.
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Thread: 6 cons5 Jan 2015, 22:11 PM
And so no at-gun ... or it's delay your ISU, etc |
Thread: 6 cons5 Jan 2015, 22:08 PM
the problem if you go t-1 ... it's really weak against a flak track. M3 is weak against schrek, if you take some damage, you can be one shoot by a schrek. and M3 + t-1 at the begin cost like 300 manpower ....
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In this game the problem is that your opponnent is not really good i find.
But i find your micro correct, your problem is more the direction, strategy choice ....
I mean for exemple if you see all his unit in one side and his cuttoff alone ( defend by only 1 volks )
Just take the cuttoff, so he needs to moove his forces or do something and you take advantage by the cutoff. |
You need to have t-34 on the field when Pz 2 can come or you are dead Kappa.
I didn't see a flack track for a long time, i did 1 at-gun but i think it's useless because at-gun is not mobil and you can't finish him, more when he have smoke.
So, make more cons vs flak track or keep 6 cons, you need to surrender him on the map Kappa flak track can't be everywhere Keepo.
But in this case, no obers fast and no Pz2 fast, so it can be good for you.
cons > volks so you need to take a good mapcontrol for a t-34 ready when pz 2 can come. Only Mg34s can stop you. |
try 6 cons start with molotov
after fast t-34 ... in a map like this is-2 doctrine.
And in other map i go always ISU vs okw ... volks schrek + raketen + obers and panther after can be unbeatable if you have IS-2.
In ISU doc you have the bomber for 200 muni, you can kill fast his t-3 too for exemple.
If he don't have obers because t-3 kill in mid game, late game, 2 shocks can be very powerfull |