The second problem is that under similar conditions, when you press "shift" to give a queued order the steam overlay comes up and then goes away, intercepting any UI events in the meantime. You give the order again, and then the game goes on as normal after this point.
Wow seems like im not the only one that has this problem, good.
A long 4v4 game with allied is harder than axis. I dont care if u dont agree. its just a fact. play the game and look at the axis % vs allies. in 2v2's and above its almost allways 70% and above.
Even very skilled usf players are sure to lose in a long 4v4. Soviets are the only hope in large games.
Cant believe you still think that % of players is because of balance issues, rofl