Yeah, just recently looking into this. I have no idea what the upper limit is, but Worldbuilder must have an object limit within the range of 4000-8000 objects.
Looking at Relic's maps, most 8 player maps don't exceed 2000, so the limit must be to prevent the engine from failing.
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							#Steam AliasWL%Streak
 
- 1.46467.874+6
 - 2.794136.854-1
 - 3.867297.745+3
 - 4.14465.689-1
 - 5.400212.654+2
 - 6.21156.790-2
 - 7.300128.701+2
 - 8.353186.655+2
 - 9.501325.607+4
 - 10.327118.735-1
 
	
 
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