So, I just skimmed this thread. Jesus Christ. That aside:
I just play the game super-casually as Soviets 3v3 and 4v4, never use ISU152/KV8.
Double PGs with Shreks always scare me, you never know when a tank will just blow up. They have a range and accuracy that means you cannot kite them, but must accept massive damage every time they show up. The only thing that can really stop them is Maxims, but any kind of combined arms can deal with them.
PaKs are really good, but they are directional and slow, they can be circle'd. There's no way I can handle multiple PGs with tanks (except ISUs and KV8s).
Unupgraded, I find them tricky to fight against with infantry - they have a tendency to do good damage for a long while against retreating units, and I loose whole squads by underestimating that.
Lol my friend it is very dead. Expansion might bring #s up for a time but it will be short lived. I personally like where it is going but if there is a disaster at the release of expansion, it will be an end to the franchise.
Nah, it is just a very different product than CoH1. I preferred vCoH, but once you've "learned to stop worrying and love the bomb", CoH2 offers some pretty solid, casual fun. And I'm guessing Relic is making some decent money compared to CoH1.
But the community is pretty superfluous, since there's not much to learn nor gaming-beauty (if you know what I mean). Hence the somewhat toxic milieu. The residing users on COH2.org are getting fed up with people who want this game to be something it'll sadly never be.